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AGP with Nautilus?



Hi,

I've recently upgraded the graphics card in my UP1000 to a

01:05.0 VGA compatible controller: ATI Technologies Inc Rage 128 RF/SG AGP

It works in SRM and X but of course I'd like to use the
AGP-features. Loading "agpgart" and "r128" seems to work:

Linux agpgart interface v0.99 (c) Jeff Hartmann
agpgart: Maximum main memory to use for agp memory: 439M
agpgart: Detected AMD Irongate chipset
agpgart: AGP aperture is 32M @ 0x0
[drm] AGP 0.99 Aperture @ 0x00000000 32MB
[drm] Initialized r128 2.2.0 20010917 on minor 0

although the aperture address 0x0 is a bit strange (that is a kernel
2.4.23-pre8). This is what XFree 4.3.0-0pre1v3 says:

(II) R128(0): [drm] created "r128" driver at busid "PCI:1:5:0"
(II) R128(0): [drm] added 8192 byte SAREA at 0xfffffffc0043a000
(II) R128(0): [drm] mapped SAREA 0xfffffffc0043a000 to 0x2000001e000
(II) R128(0): [drm] framebuffer handle = 0xfc000000
(II) R128(0): [drm] added 1 reserved context for kernel
(II) R128(0): [agp] Mode 0x0f000201 [AGP 0x1022/0x7006; Card 0x1002/0x5246]
(II) R128(0): [agp] 8192 kB allocated with handle 0x004a2000
(EE) R128(0): [agp] Could not bind
(WW) R128(0): [agp] AGP failed to initialize -- falling back to PCI mode.
(WW) R128(0): [agp] Make sure you have the agpgart kernel module loaded.
(II) R128(0): [pci] 8192 kB allocated with handle 0x004a2000
(II) R128(0): [pci] ring handle = 0xfffffffc004a2000
(II) R128(0): [pci] Ring mapped at 0x200012ae000
(II) R128(0): [pci] Ring contents 0x00000000
(II) R128(0): [pci] ring read ptr handle = 0xfffffffc005a4000
(II) R128(0): [pci] Ring read ptr mapped at 0x20000020000
(II) R128(0): [pci] Ring read ptr contents 0x00000000
(II) R128(0): [pci] vertex/indirect buffers handle = 0xfffffffc005a6000
(II) R128(0): [pci] Vertex/indirect buffers mapped at 0x200013b0000
(II) R128(0): [pci] Vertex/indirect buffers contents 0x00000000
(II) R128(0): [drm] register handle = 0xf9000000
(II) R128(0): [dri] Visual configs initialized

Unfortunately I don't really know what the "Could not bind" means,
searching in the web did not enlighten me... GL-acceleration however
works, but there are GL-errors when large textures are needed. This is
plausible because the cards wants to use normal memory via AGP for
that, I guess.

Does anyone have working AGP in a UP1000? Is this a know issue? Is it
a kernel or a XFree-problem?

Cheers
   Thimo

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