On Mon, Dec 10, 2001 at 11:55:49AM +0100, Falk Hueffner wrote: > No. It is being caused by Frame objects being too large. The data > there should be allocated dynamically, objects that large are a > problem on many platforms. Once you know what to look for, the problem is pretty obvious. Fix needs a little bit of bashing still, but the bug is nailed. Thanks! Daniel.