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Re: rms on debian



On Mon, Aug 18, 2003 at 05:02:12PM +0100, Colin Watson wrote:
> > For example I think dosemu is in contrib, even though you can use it to
> > run Free Software programs for dos. I've used it with djgpp and emacs.
> 
> See bug #101318.

Oh thanks that clears that up. Freedos temporarily left main, so dosemu
went to contrib, makes sense.

> > This applies to a lesser extent to various emulators and game engines.
> 
> Those are usually because no free ROMs are available.

Here's a site with source code to about 160 gameboy advanced programs:
http://www.gbadev.org/sources_cd.html

Here's a plublic domain rom archive:
http://www.zophar.net/roms/roms.phtml

This site only contains the better roms, but there are many more all
over the place.

There are a lot of development tools for the newer gaming consoles.  gcc
can generate code for the gameboy advanced (as a cross compiler), and
there are cheap rewritable cartridges that can be loaded up from the
computer (so that you can eventually use the software you develop on an
actual console). For the older platforms you mostly have to develop in
assembly language (especially for nes and gameboy).

Here's a link to one of many game boy development kits:
http://gbdk.sourceforge.net/

Bijan

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