Re: [VGUI] Dialog with canvas inside?
** Reply to note from Bruce Wampler <email@example.com> Mon, 12 Apr 1999 10:44:04 -0600
> > I need a dialog with a canvas in the upper half of the window. The command
> > objects do not support a vCanvas. Is there a way to combine the canvas with
> > normal controls?
> This has been on the to-do list for quite a while, but not done
> yet. Part of the problem is that it would be hard to get the
> necessary hooks to the canvas to control drawing given the
> current structure of defining a dialog.
My first thought was to use a command bar. But the layout is to
restrictive. Is it possible to implement a command bar that allows
the full use of command objects like in dialogs?
Mfg, J. Desch
Voelker Video- und Datentechnik