Hmm, so it seems that Kmail is very weird when pasting in actual links. So I will repost the Links here, because if you click any of the text, you will get to a page you can't get to...
http://www.hackers-edge.com/HelpCenter/tutorials/first-steps-creating-character.html
http://www.hackers-edge.com/Forums/devblog
http://www.hackers-edge.com/Forums/closed-beta
I swear I disabled HTML mail sending entirely from my KMail... Looks like I'll have to look into that. I personally hate HTML mail.
On February 11, 2015 08:34:00 AM Kevin Veroneau wrote: > Unfortunately I didn't have much time over the past few days to update the > website CSS, however the game is accessible over a standard telnet > connection. I also recently found out that the Windows telnet client(at > least on XP) doesn't work very well. So, I am giving out some Beta codes > here so that people can test out Telnet clients and let me know which ones > fair better. Last night I updated the telnet protocol to use > char-at-a-time, rather than use LINEMODE. Check out my Gopherholes > Library/RFC documents for info on what I mean if your curious. > > Anyways, I managed to get ConnectBot to finally work with my Telnet server, > so if you have an Android device at all, install ConnectBot and connect to > hackers-edge.com:1337 using it's Telnet protocol. > > These beta codes are one-time use codes, so please don't redeem them unless > you truly want to help out with some initial testing. While the base > infrastrure is in place, there isn't yet any actual *gameplay*. You can > connect to other in-game hosts, browse their files, check and send email, > etc... Also, all in-game chat commands should be working, so you can join > the public channel and talk with anybody else who might be online at the > same time. The codes are: > > DMN5D > 6TA64 > > Once you create an account, you will see a basic entry form on your account > page. Enter in the code to redeem and enable your account. Once your > account is enabled, you will then be-able to create a new character to > play in the game as. You can view this document here to learn more about > character creation: > > http://www.hackers-edge.com/HelpCenter/tutorials/first-steps-creating- > character.html > > There are a few other tutorials there as well that might be helpful. I > have also posted more updates yesterday on my Development Diary located > here: > > http://www.hackers-edge.com/Forums/devblog > > Once you redeem the code, you will have access to post in the closed beta > forum located here: > > http://www.hackers-edge.com/Forums/closed-beta > > Please let me know what you think of the current game engine so far, > tonight I should be adding more features which will be provided directly > on the message of the day(the message you see when you log into the game). > > On February 9, 2015 12:50:33 PM James Mills wrote: > > On Tue, Feb 10, 2015 at 1:08 AM, Kevin Veroneau <kevin@veroneau.net> wrote: > > > Thank you for the great suggestion. I will have the font size updated > > > after work today. > > > > It's not the size that's at issue IHMO > > it's the broken lines :) > > > > cheers > > James > > > > > > James Mills / prologic > > > > E: prologic@shortcircuit.net.au > > W: prologic.shortcircuit.net.au
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