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Bug#874656: libegl1-mesa: Makes team fortress 2 crash the entire machine



Hello,

because the issue was de-escalated and it's now impossible to
downgrade the single library, I had to format my machine to use debian
stable.

So I can't provide more info, because I can't easily try and then
switch back to a working version.

2017-12-14 17:20 GMT+01:00 Andreas Boll <andreas.boll.dev@gmail.com>:
> Control: tags -1 moreinfo
>
> On Wed, Oct 18, 2017 at 11:31:49PM +0200, Salvo Tomaselli wrote:
>> cube desktop and wobbly windows of kwin work.
>>
>> See this https://bugs.archlinux.org/task/55578
>>
>> I tried with latest kernel compiled by myself and with default kernel.
>> Same result.
>>
>> 2017-10-18 22:29 GMT+02:00 Andreas Boll <andreas.boll.dev@gmail.com>:
>> > On Wed, Oct 18, 2017 at 04:25:58PM +0200, Salvo Tomaselli wrote:
>> >> I just tried running the game again, on a fully upgraded unstable
>> >> system. The issue is most certainly still present, but now it's in
>> >> testing too…
>> >>
>> >> > Hi Salvo,
>> >> >
>> >> > could you try to use llvm from testing?
>> >> > Does this issue affect other opengl apps (e.g. other (non-)steam games, amd64
>> >> > games, ...) too?
>> >
>> > Hi,
>> >
>> > Now that you can reproduce the issue again
>> > does it affect other opengl apps too?
>> >
>> > Please report this issue upstream. Please follow the instructions at
>> > https://01.org/linuxgraphics/documentation/how-report-bugs and let us
>> > know the bug number for tracking.
>> >
>> > Thanks,
>> > Andreas
>
> Is this still an issue with mesa 17.3.0?
> Did you report this issue upstream?
>
> Thanks,
> Andreas



-- 
Salvo Tomaselli

"Io non mi sento obbligato a credere che lo stesso Dio che ci ha dotato di
senso, ragione ed intelletto intendesse che noi ne facessimo a meno."
                -- Galileo Galilei

http://ltworf.github.io/ltworf/


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