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Bug#874656: libegl1-mesa: Makes team fortress 2 crash the entire machine



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On Wed, Oct 18, 2017 at 11:31:49PM +0200, Salvo Tomaselli wrote:
> cube desktop and wobbly windows of kwin work.
> 
> See this https://bugs.archlinux.org/task/55578
> 
> I tried with latest kernel compiled by myself and with default kernel.
> Same result.
> 
> 2017-10-18 22:29 GMT+02:00 Andreas Boll <andreas.boll.dev@gmail.com>:
> > On Wed, Oct 18, 2017 at 04:25:58PM +0200, Salvo Tomaselli wrote:
> >> I just tried running the game again, on a fully upgraded unstable
> >> system. The issue is most certainly still present, but now it's in
> >> testing too…
> >>
> >> > Hi Salvo,
> >> >
> >> > could you try to use llvm from testing?
> >> > Does this issue affect other opengl apps (e.g. other (non-)steam games, amd64
> >> > games, ...) too?
> >
> > Hi,
> >
> > Now that you can reproduce the issue again
> > does it affect other opengl apps too?
> >
> > Please report this issue upstream. Please follow the instructions at
> > https://01.org/linuxgraphics/documentation/how-report-bugs and let us
> > know the bug number for tracking.
> >
> > Thanks,
> > Andreas

Is this still an issue with mesa 17.3.0?
Did you report this issue upstream?

Thanks,
Andreas


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