mesa: Changes to 'refs/tags/mesa-10.2.1-2'
Tag 'mesa-10.2.1-2' created by Maarten Lankhorst <maarten.lankhorst@canonical.com> at 2014-06-23 10:09 +0000
Debian release 10.2.1-2
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Changes since mesa-10.2.1-1:
Aaron Watry (1):
gallium/util: Fix memory leak
Alexander von Gluck IV (1):
haiku: Fix build through scons corrections and viewport fixes
Ander Conselvan de Oliveira (2):
gbm/dri: Fix out-of-memory error path in dri_device_create()
egl: Protect use of gbm_dri with ifdef HAVE_DRM_PLATFORM
Andreas Boll (9):
Merge tag 'mesa-10.1.1' into debian-unstable
New upstream release.
Relax ocl-icd-libopencl1 dependency to allow the generic virtual libopencl1 as a valid alternative
Add missing separator between dependency items '${misc:Depends}' and 'libglapi-mesa (= ${binary:Version})'.
Merge tag 'mesa-10.1.2' into debian-unstable
New upstream version.
Merge tag 'mesa-10.1.4' into debian-unstable
New upstream release.
Bump llvm-3.4-dev and libclang-3.4-dev to 1:3.4.1-3
Anuj Phogat (29):
mesa: Set initial internal format of a texture to GL_RGBA
mesa: Allow GL_DEPTH_COMPONENT and GL_DEPTH_STENCIL combinations in glTexImage{123}D()
mesa: Fix glGetVertexAttribi(GL_VERTEX_ATTRIB_ARRAY_SIZE)
swrast: Add glBlitFramebuffer to commands affected by conditional rendering
mesa: Fix error condition for multisample proxy texture targets
i965: Put an assertion to check valid varying_to_slot[varying]
i965: Fix component mask and varying_to_slot mapping for gl_Layer
i965: Fix component mask and varying_to_slot mapping for gl_ViewportIndex
mesa: Add helper function _mesa_is_format_integer()
mesa: Add error condition for integer formats in glGetTexImage()
mesa: Add an error condition in glGetFramebufferAttachmentParameteriv()
mesa: Fix error code generation in glReadPixels()
glsl: Allow overlapping locations for vertex input attributes
mesa: Fix querying location of nth element of an array variable
mesa: Use location VERT_ATTRIB_GENERIC0 for vertex attribute 0
glsl: Compile error if fs defines conflicting qualifiers for gl_FragCoord
glsl: Compile error if fs uses gl_FragCoord before first redeclaration
mesa: Add entry for extension ARB_texture_stencil8
mesa: Add error condition for format=STENCIL_INDEX in glGetTexImage()
i965: Fix crash in do_blit_readpixels()
mesa: Add missing types in _mesa_texstore_xx_xx() functions
mesa: Allow srcFormat=GL_DEPTH_STENCIL in _mesa_texstore_xx_xx() functions
mesa: Add new helper function _mesa_unpack_depth_stencil_row()
mesa: Add support to unpack depth-stencil texture in to FLOAT_32_UNSIGNED_INT_24_8_REV
mesa: Allow FLOAT_32_UNSIGNED_INT_24_8_REV in get_tex_depth_stencil()
i965: Add glBlitFramebuffer to commands affected by conditional rendering
glsl: Use switch to allow adding more shader types
glsl: Link error if fs defines conflicting qualifiers for gl_FragCoord
glsl: Apply the link error conditions to GL_ARB_fragment_coord_conventions
Benjamin Bellec (1):
mesa: fix GetStringi error message with correct function name
Brian Paul (14):
softpipe: use 64-bit arithmetic in softpipe_resource_layout()
mesa: don't call ctx->Driver.ClearBufferSubData() if size==0
st/osmesa: check buffer size when searching for buffers
mesa: fix copy & paste bugs in pack_ubyte_SARGB8()
mesa: fix copy & paste bugs in pack_ubyte_SRGB8()
c11/threads: don't include assert.h if the assert macro is already defined
mesa: fix unpack_Z32_FLOAT_X24S8() / unpack_Z32_FLOAT() mix-up
st/mesa: add null pointer checking in query object functions
mesa: fix glMultiDrawArrays inside a display list
cso: fix sampler view count in cso_set_sampler_views()
svga: replace sampler assertion with conditional
svga: move LIST_INITHEAD(dirty_buffers) earlier in svga_context_create()
swrast: allocate swrast_texture_image::ImageSlices array if needed
mesa: fix double-freeing of dispatch tables inside glBegin/End.
Carl Worth (17):
cherry-ignore: Ignore a few patches
glsl: Allow explicit binding on atomics again
Update VERSION to 10.1.1
docs: Add release notes for 10.1.1
docs: Add the MD5 sums for the 10.1.1 release tar files.
cherry-ignore: Ignore a patch causing a regression
cherry-ignore: Drop an ignored patch now that piglit has been updated.
Update VERSION to 10.1.2
docs: Add notes for the 10.1.2 release.
docs: Add MD5 sums for Mesa 10.1.2
get-pick-list.sh: Require explicit "10.1" for nominating stable patches
VERSION: Update to 10.1.3
docs: Add release notes for Mesa 10.1.3.
docs: Add MD5 sums for 10.1.3
cherry-ignore: Roland and Michel agreed to drop these patches.
VERSION: Update to 10.1.4
docs: Add release notes for the 10.1.4 release.
Chia-I Wu (1):
i965/vec4: fix record clearing in copy propagation
Chris Forbes (1):
glsl: Only allow `invariant` on shader in/out between stages.
Christian König (2):
st/mesa: recreate sampler view on context change v3
st/mesa: fix sampler view handling with shared textures v4
Courtney Goeltzenleuchter (1):
mesa: add bounds checking to eliminate buffer overrun
Emil Velikov (6):
nv50: add missing brackets when handling the samplers array
mesa: return v.value_int64 when the requested type is TYPE_INT64
configure: enable dri3 only for linux
glx: drop obsolete _XUnlock_Mutex in __glXInitialize error path
configure: cleanup libudev handling
configure: error out if building GBM without dri
Emilio Pozuelo Monfort (1):
Upload to unstable
Eric Anholt (3):
i965: Fix buffer overruns in MSAA MCS buffer clearing.
i965: Fix render-to-texture in non-FinishRenderTexture cases.
i965/vs: Use samplers for UBOs in the VS like we do for non-UBO pulls.
Hans (2):
util: don't define isfinite(), isnan() for MSVC >= 1800
mesa: don't define c99 math functions for MSVC >= 1800
Ian Romanick (8):
linker: Split set_uniform_binding into separate functions for blocks and samplers
linker: Various trivial clean-ups in set_sampler_binding
linker: Fold set_uniform_binding into call site
linker: Clean up "unused parameter" warnings
linker: Set block bindings based on UniformBlocks rather than UniformStorage
linker: Set binding for all elements of UBO array
glsl: Propagate explicit binding information from the AST all the way to the linker
dri3: Enable GLX_MESA_query_renderer on DRI3 too
Ilia Mirkin (11):
nouveau: fix fence waiting logic in screen destroy
nv50: adjust blit_3d handling of ms output textures
loader: add special logic to distinguish nouveau from nouveau_vieux
mesa/main: condition GL_DEPTH_STENCIL on ARB_depth_texture
nouveau: add forgotten GL_COMPRESSED_INTENSITY to texture format list
nouveau: there may not have been a texture if the fbo was incomplete
nvc0/ir: move sample id to second source arg to fix sampler2DMS
nouveau: fix firmware check on nvd7/nvd9
nv50/ir: make sure to reverse cond codes on all the OP_SET variants
nv50: fix setting of texture ms info to be per-stage
nv50/ir: fix integer mul lowering for u32 x u32 -> high u32
Johannes Nixdorf (1):
configure.ac: fix the detection of expat with pkg-config
Jonathan Gray (7):
gallium: add endian detection for OpenBSD
loader: use 0 instead of FALSE which isn't defined
loader: don't limit the non-udev path to only android
megadriver_stub.c: don't use _GNU_SOURCE to gate the compat code
egl/dri2: don't require libudev to build drm/wayland platforms
egl/dri2: use drm macros to construct device name
configure: don't require libudev for gbm or egl drm/wayland
José Fonseca (4):
c11/threads: Fix nano to milisecond conversion.
mapi/u_thread: Use GetCurrentThreadId
c11/threads: Don't implement thrd_current on Windows.
draw: Duplicate TGSI tokens in draw_pipe_pstipple module.
Julien Cristau (2):
Upload to unstable
Upload to unstable
Kenneth Graunke (8):
i965/fs: Fix register comparisons in saturate propagation.
glsl: Fix lack of i2u in lower_ubo_reference.
i965: Stop advertising GL_MESA_ycbcr_texture.
glsl: Try vectorizing when seeing a repeated assignment to a channel.
i965: Don't enable reset notification support on Gen4-5.
i965: Actually emit PIPELINE_SELECT and 3DSTATE_VF_STATISTICS.
mesa: Fix MaxNumLayers for 1D array textures.
i965: Fix depth (array slices) computation for 1D_ARRAY render targets.
Maarten Lankhorst (3):
Merge branch 'upstream-unstable' into debian-experimental
Merge branch 'debian-experimental' into debian-unstable
Upload to unstable.
Marek Olšák (23):
r600g: fix texelFetchOffset GLSL functions
r600g: fix blitting the last 2 mipmap levels for Evergreen
mesa: fix the format of glEdgeFlagPointer
r600g,radeonsi: fix MAX_TEXTURE_3D_LEVELS and MAX_TEXTURE_ARRAY_LAYERS limits
st/mesa: fix per-vertex edge flags and GLSL support (v2)
mesa: mark GL_RGB9_E5 as not color-renderable
mesa: fix texture border handling for cube arrays
mesa: allow generating mipmaps for cube arrays
mesa: fix software fallback for generating mipmaps for cube arrays
mesa: fix software fallback for generating mipmaps for 3D textures
st/mesa: fix generating mipmaps for cube arrays
st/mesa: drop the lowering of quad strips to triangle strips
r600g: implement edge flags
r300g: don't crash when getting NULL colorbuffers
st/mesa: remove trailing NULL colorbuffers
r600g: fix edge flags and layered rendering on R600-R700
r600g: disable async DMA on R700
r600g: fix MSAA resolve on R6xx when the destination is 1D-tiled
r600g: fix flushing on RV670, RS780, RS880 again
r600g: fix buffer copying on R600-R700
r600g: fix for broken CULL_FRONT behavior on R6xx
r600g: fix for an MSAA hang on RV770
r600g: fix hang on RV740 by using DX_RASTERIZATION_KILL instead of SX_MISC
Matt Turner (4):
mesa: Wrap SSE4.1 code in #ifdef __SSE4_1__.
i965/fs: Fix off-by-one in saturate propagation.
i965/fs: Don't propagate saturate modifiers into partial writes.
i965/fs: Don't propagate saturation modifiers if there are source modifiers.
Michel Dänzer (4):
r600g: Don't leak bytecode on shader compile failure
r600g: Disable LLVM by default at runtime for graphics
st/mesa: Fix NULL pointer dereference for incomplete framebuffers
radeonsi: Fix anisotropic filtering state setup
Mike Stroyan (1):
i965: Avoid dependency hints on math opcodes
Neil Roberts (1):
wayland: Fix the logic in disabling the prime capability
Samuel Iglesias Gonsalvez (1):
mesa: fix check for dummy renderbuffer in _mesa_FramebufferRenderbufferEXT()
Tapani Pälli (1):
glsl: fix bogus layout qualifier warnings
Thomas Hellstrom (7):
winsys/svga: Replace the query mm buffer pool with a slab pool v3
winsys/svga: Update the vmwgfx_drm.h header to latest version from kernel
winsys/svga: Fix prime surface references also for guest-backed surfaces
st/xa: Bind destination before setting new state
st/xa: Make sure unused samplers are set to NULL
st/xa: Cache render target surface
st/xa: Fix performance regression introduced by commit "Cache render target surface"
Timo Aaltonen (2):
Merge branch 'upstream-unstable' into debian-unstable
update the changelog
Tom Stellard (3):
configure: Use LLVM shared libraries by default
configure.ac: Add LLVM_VERSION_PATCH to DEFINES
radeonsi: Enable geometry shaders with LLVM 3.4.1
nick (1):
swrast: Fix vertex color in _swsetup_Translate()
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debian/changelog | 40 ++++++++++++++++++++++++++++++++++++++++
debian/control | 4 ++--
2 files changed, 42 insertions(+), 2 deletions(-)
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