--- Begin Message ---
- To: Debian Bug Tracking System <submit@bugs.debian.org>
- Subject: mesa: Torchlight crashes because of mesa texture problem
- From: Michal Kašpar <mkaspar@it-media.cz>
- Date: Sat, 08 Dec 2012 21:57:37 +0100
- Message-id: <20121208205737.12970.34906.reportbug@shiva.kaspar.in>
Package: mesa
Version: 8.0.5-3
Severity: normal
Dear Maintainer,
*** Please consider answering these questions, where appropriate ***
The game Torchlight for Linux crashes when entering certain location. It
seems the problem is in mesa package and its checks for mipmap
dimensions (see
http://forums.runicgames.com/viewtopic.php?f=24&t=34893&sid=c4c3efa2a55860e0ced3359f27753d0b&start=20).
The fix for mesa should be in theese links:
http://lists.freedesktop.org/archives/mesa-dev/2012-October/028210.html
http://lists.freedesktop.org/archives/mesa-dev/2012-October/028211.html
or in the bug filled on freedestop.org:
https://bugs.freedesktop.org/show_bug.cgi?id=55445
but they are apparently for diferent version of mesa then contain in
current Debian unstable.
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-- System Information:
Debian Release: wheezy/sid
APT prefers unstable
APT policy: (990, 'unstable'), (10, 'experimental')
Architecture: amd64 (x86_64)
Foreign Architectures: i386
Kernel: Linux 3.5-trunk-amd64 (SMP w/2 CPU cores)
Locale: LANG=en_US.UTF-8, LC_CTYPE=cs_CZ.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/bash
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