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Bug#721083: mesa-utils: getting assertions when trying to run glxgears



Also see :-

:~/games/dawn-rpg$ ./dawn-starter.sh
~/games/dawn-rpg ~/games/dawn-rpg
dawn-rpg: ../../../../../src/mesa/swrast/s_renderbuffer.c:584:
map_attachment: Assertion `srb->Map' failed.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!
the program caught signal 6
!!!!!!!!!!!!!!!!!!!!!!!!!!!!

converting the following backtrace:


./btdecode.sh << EOBT
./dawn-rpg() [0x4566aa]
./dawn-rpg() [0x45672a]
/lib/x86_64-linux-gnu/libc.so.6(+0x35260) [0x7fd0c28f6260]
/lib/x86_64-linux-gnu/libc.so.6(gsignal+0x35) [0x7fd0c28f61e5]
/lib/x86_64-linux-gnu/libc.so.6(abort+0x148) [0x7fd0c28f9398]
/lib/x86_64-linux-gnu/libc.so.6(+0x2e272) [0x7fd0c28ef272]
/lib/x86_64-linux-gnu/libc.so.6(+0x2e322) [0x7fd0c28ef322]
/usr/lib/x86_64-linux-gnu/libdricore9.1.6.so.1(+0x199595) [0x7fd0b9dd1595]
/usr/lib/x86_64-linux-gnu/libdricore9.1.6.so.1(_swrast_map_renderbuffers+0x2b)
[0x7fd0b9dd1cab]
/usr/lib/x86_64-linux-gnu/libdricore9.1.6.so.1(_swrast_render_start+0x12)
[0x7fd0b9dc8432]
/usr/lib/x86_64-linux-gnu/libdricore9.1.6.so.1(+0x1d1887) [0x7fd0b9e09887]
/usr/lib/x86_64-linux-gnu/libdricore9.1.6.so.1(+0x16ea86) [0x7fd0b9da6a86]
/usr/lib/x86_64-linux-gnu/libdricore9.1.6.so.1(_tnl_run_pipeline+0x14d)
[0x7fd0b9da15ed]
/usr/lib/x86_64-linux-gnu/dri/i915_dri.so(+0x3ff19) [0x7fd0ba24af19]
/usr/lib/x86_64-linux-gnu/libdricore9.1.6.so.1(_tnl_draw_prims+0x91e)
[0x7fd0b9da1f3e]
/usr/lib/x86_64-linux-gnu/libdricore9.1.6.so.1(_tnl_vbo_draw_prims+0x5e)
[0x7fd0b9da26ce]
/usr/lib/x86_64-linux-gnu/libdricore9.1.6.so.1(vbo_exec_vtx_flush+0x5ef)
[0x7fd0b9d8ecaf]
/usr/lib/x86_64-linux-gnu/libdricore9.1.6.so.1(+0x148f71) [0x7fd0b9d80f71]
/usr/lib/x86_64-linux-gnu/libdricore9.1.6.so.1(vbo_exec_FlushVertices+0x36)
[0x7fd0b9d8cbc6]
/usr/lib/x86_64-linux-gnu/libdricore9.1.6.so.1(_mesa_BindTexture+0x316)
[0x7fd0b9d58b46]
./dawn-rpg() [0x457425]
./dawn-rpg() [0x43a719]
./dawn-rpg() [0x4599b2]
./dawn-rpg() [0x46f0dd]
./dawn-rpg() [0x407bc3]
EOBT

We are sorry, your game of Dawn crashed.

To help us debug the problem and make Dawn more stable, give the
following lines to the developers of Dawn, please.
The developers of Dawn can be reached on
https://savannah.nongnu.org/projects/dawn-rpg or in #dawn-rpg at
Freenode.
If possible add some text what you were doing when the game crashed or
how the crash can be reproduced.
Try to add the last line of the previous output (something from before
'converting the following backtrace') as well.

Thank you very much for your help!

converted backtrace:

print_backtrace()
/home/shirish/games/dawn-rpg/src/debug.cpp:151
generalSignalHandler(int)
/home/shirish/games/dawn-rpg/src/debug.cpp:173
??
??:0
??
??:0
??
??:0
??
??:0
??
??:0
??
??:0
??
??:0
??
??:0
??
??:0
??
??:0
??
??:0
??
??:0
??
??:0
??
??:0
??
??:0
??
??:0
??
??:0
??
??:0
mapTextureToRect
/home/shirish/games/dawn-rpg/src/drawinghelpers.hpp:48
Frames::drawFrame(int, int, int, int, int, int)
/home/shirish/games/dawn-rpg/src/frames.cpp:50
ConfigurableFrame::draw(int, int)
/home/shirish/games/dawn-rpg/src/configurableframe.cpp:46
MainMenuHandler::drawScene()
/home/shirish/games/dawn-rpg/src/gameloophandler.cpp:53 (discriminator 2)
game_loop()
/home/shirish/games/dawn-rpg/src/main.cpp:535
~auto_ptr
/usr/include/c++/4.7/backward/auto_ptr.h:170
main
/home/shirish/games/dawn-rpg/src/main.cpp:562

this is game which I used to play for hrs. and they were people
bringing it to debian. Please check debian-devel-games this month's
archives.

Hopefully this crasher gives some more info. If any -dbg packages need
to be involved please lemme know.
-- 
          Regards,
          Shirish Agarwal  शिरीष अग्रवाल
  My quotes in this email licensed under CC 3.0
http://creativecommons.org/licenses/by-nc/3.0/
http://flossexperiences.wordpress.com
065C 6D79 A68C E7EA 52B3  8D70 950D 53FB 729A 8B17


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