Bug#597019: libgl1-mesa-dev: missing static library (libGL.a)
2010/9/16 Michel Dänzer <daenzer@debian.org>:
>> Why, may I ask? Because there are multiple implementations of libGL?
>
> Exactly.
OK, that makes sense enough. Thanks.
> It occurred to me that there might also be a way to make symbols you
> don't want to wrap be automagically resolved from the wrapped libGL, but
> I don't know how offhand.
I thought so too, but haven't been able to find a way yet. I think it
would require tricking ld.so into loading both copies of libGL.so.1,
which it seems reluctant to do.
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