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Bug#597019: libgl1-mesa-dev: missing static library (libGL.a)



On Don, 2010-09-16 at 11:43 -0400, Chris King wrote: 
> 2010/9/16 Michel Dänzer <daenzer@debian.org>:
> > I'm leaning towards considering libgl1-mesa-swx11-dev shipping libGL.a a
> > mistake rather than libgl1-mesa-dev not shipping one.
> 
> Why, may I ask?  Because there are multiple implementations of libGL?

Exactly.


> > The downside is that the wrapper becomes specific to the libGL linked
> > statically, whereas a dlopen based wrapper would work with any libGL
> > conforming to the libGL ABI. Surely the stub generation can be automated
> > at least to some degree, maybe the Mesa glapi scripts can be (ab)used
> > for that.
> 
> Yes, I did end up writing a stub generator, since I was planning to
> for the final project anyway.  Having the static library would simply
> have been more convenient for development & testing.

It occurred to me that there might also be a way to make symbols you
don't want to wrap be automagically resolved from the wrapped libGL, but
I don't know how offhand.


-- 
Earthling Michel Dänzer           |                http://www.vmware.com
Libre software enthusiast         |          Debian, X and DRI developer



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