Re: [mga] 4.3.0 pre1v1: no DRI
On Sun, 2003-08-17 at 13:27, Jean-Christophe Dubacq wrote:
>
> xlibmesa-dri is not recommanded by x-window-system or
> x-window-system-core. It could be.
xlibmesa-gl recommends it.
> * However, crack-attack still doesn't work. It didn't work with 4.3.0-ds4
> also, but worked correctly with 4.2.1-9. It segfaults soon after game
> starts, number 2 is all garbled, number 1 creates the segfault (there
> is a counter 3-2-1 for game start).
This could be a bug in the mga 3D driver - gdb should tell. Beware that
running DRI clients inside gdb on the same X server will cause a
deadlock if gdb stops execution while the client holds the DRM lock, so
you want to do it remotely.
> The program does not compile with the error:
> DrawGarbage.cxx: Dans static member function « static void
> Displayer::drawGarbage() »: DrawGarbage.cxx:507: error:
> `glActiveTextureARB' undeclared (first use this function)
As discussed before, it doesn't seem to deal with OpenGL extensions
correctly.
> This may or may not be related to the segfault.
I doubt it - if it built, it should work. Certainly does here. :)
--
Earthling Michel Dänzer \ Debian (powerpc), XFree86 and DRI developer
Software libre enthusiast \ http://svcs.affero.net/rm.php?r=daenzer
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