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Re: Help needed, TDFX [Re: Release-critical Bugreport for March 23, 2001]



On Fri, 23 Mar 2001 23:29:12 +0100
"Marcelo E. Magallon" <mmagallo@debian.org> wrote:

> >> BugScan reporter <bugscan@debian.org> writes:
> 
>  > Package: mesag3-glide2 (debian/main)
>  > Maintainer: Marcelo E. Magallon <mmagallo@debian.org>
>  >   74471  Open GL xscreensavers cause X to hang with 3DFX cards.
> 
>  I need help with this bug, I can't test this as I don't have TDFX
>  hardware.

I have this problem too. After a while, X freezes while running _any_ OpenGL
application. This means blender, GL screen savers, GL xmms plugins, etc.
The only way to recover from this is to login to the machine over the network,
kill -9 X, and restart it (which, in my case, is done by gdm). However, doing
this causes the text mode console to become totally screwed up; attempting to
switch to the console works except that the display is still in graphics mode
(with whatever X drew on the screen). This display doesn't get repainted,
since all the software (the kernel and X) thinks the display is in text mode,
but it really isn't. Switching back to X works fine though (ie, it repaints
the screen and otherwise behaves normally).

For this reason, I've disabled DRI on my system until this problem gets fixed.
It would be nice to have it fixed, since applications like blender get really
slow without it...

My hardware is a Creative 3D Blaster Banshee. The chip is 3Dfx Voodoo Banshee,
PCI revision 3, part/serial/whatever number CT6760, 16 MB SDRAM on-board. It's
attached to PCI (as you might have guessed).

Because the freezes seem totally unpredictable (except of course that a GL
application is running at the time of the freeze), I find this bug difficult
to reproduce.

Regards,

Alex.



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