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Bug#764200: ITP: rbdoom3bfg -- Doom3 BFG edition game engine



Hi Alexandre,

Am Samstag, den 07.02.2015, 13:00 +0100 schrieb Alexandre Detiste:
> Hi Tobias,
> 
> Is there a demo supported by the engine ?

Yes, the OpenTechBFG folks have a demo map that works with the engine,
details are in the README.Debian.

> ---
> 
> I would add support for full version of Doom3 to Gata-Data-Packager as soon I own it (Steam sales ?)
> 
> If you want right now, you can also add it yourself;
> it's not that hard; you install game-data-packager from Alioth, do 
> 
> # ./run make-template /usr/share/games/doom3 > data/doom3.yaml
> 
> in tree, and then it's already 99% done; 
> you just need to define a name (doom3-full-data instead of PACKAGE),
> and add steam metadata like:
> steam:
>    id: 1234
>    path: "common/Doom 3 something"
> to enable Steam auto-detection, even if it is installed
> in common wine-Steam directories.
> 
> 'touch data/doom3.copyright' is enough for a test
> 
> 'make && ./run doom3' will create a proper .deb
> 
> When you install it, it will stomp over the manually copied data
> in /usr/share/games and mark them owned in dpkg database
> (that gets me back to the point of 'cruft-ng' that has been waiting for 2 month in NEW)

Thanks for the hint, I'll take a look at game-data-packager.

> Cheers,
> 
> Alexandre

-- 
tobi


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