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Bug#119911: ITP: alephone - marathon engine for data games



2015-12-08 1:33 GMT-04:30 Alexandre Detiste <alexandre.detiste@gmail.com>:
> I don't think anyone else will come up with an alternative marathon engine anyday.
Yes, that its!

> So please: one alephone source package that builds one alephone binary package
> that includes three .desktop files (for a starter, the extra levels can be added later)
> and the launcher if needed.
alephone source and the resulting alephone package now has those:
* /usr/games/alephone (engine itselft)
* /usr/share/games/alephone/alephone-laucher (bash script to suymlink
on each scenario package)
and its respective manpages
BUT:
> GDP will not provide things like the one provided by src:quake, as there's
> no way to update these after the local GDP package has been manually built.
if that its, so source engine will also made 3 packges
(marathon/1/2/3) that ship those files and depends of the packages
provides by GDP?

this mean the alephone source must produce :
* marathon
* marathon2
* marathon3
these packages will handle desktop files, desktop icons, root debian
menu entries and laucher symlink

and as seem you point, will depends of the data packages produced by GDP right?

please confirme for made the proper changes and send to you the dsc
files with all need!


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