HEre are preliminary dsc sources for alephone engine the game-data-packager has git entries for data (please are SCENARIOS) games Alexander Detiste added a rule in G-D-P for Marthon, but that rule are too basic and lack of many missing necesary files http://anonscm.debian.org/cgit/pkg-games/game-data-packager.git/commit/?id=276b4a06fb63b85be1db5069f0bc80620a1bc79e game-data-packager produce with the engine, inside scenarios packages 3 .desktop files with a TryExec clause that point to a file provided by G-D-P -created, .deb for example /usr/share/games/marathon-{1|2|3}/try-exec but those are currently symlinks back to /usr/games/alephone , that are enought only for determine if can be lauched but NOT FOR lauch each game! Thats are not enought to made work each scenario, due each scenario are independent data game and works without any other data, its not same as other engines & data's that need original files for work Each scenario to work need that be parsed as LAST argument to the engine, this avoid modification of the environment using the ALEPHONE_DATA variable the script that i provide solves that: see the already provide manpage for usage, just symlink each lauch tho the script and that all, can be included in the engine package but i prefer a common package produced by game-data-packager or something like quake does (a meta empty that depends/recommends both data and engine) the dsc sources that i provide has inside all the necesary to promote the engine package PLEASE NOTE THAT MENTORS HAVE A PROBLEM WITH KEY GPG VALIDATION AND I MAIL IN TWO OPORTUNITIES WITH OUT ANY REPLY ABOUT! Lenz McKAY Gerardo (PICCORO) http://qgqlochekone.blogspot.com
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marathon-laucher.sh
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marathon-laucher.sh
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marathon-launcher.6
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alephone_20150620-0.dsc
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alephone_20150620-0.debian.tar.xz
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