HEre are preliminary dsc sources for alephone engine
the game-data-packager has git entries for data (please are SCENARIOS) games
Alexander Detiste added a rule in G-D-P for Marthon, but that rule are
too basic and lack of many missing necesary files
http://anonscm.debian.org/cgit/pkg-games/game-data-packager.git/commit/?id=276b4a06fb63b85be1db5069f0bc80620a1bc79e
game-data-packager produce with the engine, inside scenarios packages
3 .desktop files with a TryExec clause
that point to a file provided by G-D-P -created, .deb
for example /usr/share/games/marathon-{1|2|3}/try-exec
but those are currently symlinks back to /usr/games/alephone , that
are enought only for determine if can be lauched but NOT FOR lauch
each game!
Thats are not enought to made work each scenario, due each scenario
are independent data game and works without any other data, its not
same as other engines & data's that need original files for work
Each scenario to work need that be parsed as LAST argument to the
engine, this avoid modification of the environment using the
ALEPHONE_DATA variable
the script that i provide solves that: see the already provide manpage
for usage, just symlink each lauch tho the script and that all, can be
included in the engine package but i prefer a common package produced
by game-data-packager or something like quake does (a meta empty that
depends/recommends both data and engine)
the dsc sources that i provide has inside all the necesary to promote
the engine package
PLEASE NOTE THAT MENTORS HAVE A PROBLEM WITH KEY GPG VALIDATION AND I
MAIL IN TWO OPORTUNITIES WITH OUT ANY REPLY ABOUT!
Lenz McKAY Gerardo (PICCORO)
http://qgqlochekone.blogspot.com
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marathon-laucher.sh
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marathon-laucher.sh
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marathon-launcher.6
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alephone_20150620-0.dsc
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