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Bug#593339: RFP: freeorion -- FreeOrion is a free, open source, turn-based space empire and galactic conquest computer game



On Tue, Aug 17, 2010 at 02:57:56PM +0400, Roman V. Nikolaev wrote:
>    Package name: freeorion
>             URL: http://www.freeorion.org
>         License: GPL 2

I investigated this, and here are my findings:

* it needs two unpackaged libraries:
  + libgigi -- seems straightforward, and with no other likely users, there
               shouldn't be any need to bother with a stable ABI
  + bullet  -- still not in Debian, but with existing packages floating
               around, it can't be that hard to sanitize

* it requires specific graphics cards, failing badly if they are not
  present, with a segfault rather than proper error handling

* [a show stopper] it requires Nvidia's CG Toolkit -- non-free
  non-distributable.  The upstream is in love in that piece of crock, and 
  declares it is and should be mandatory.

So here it is, a GPLed project hosted by SourceForge linked against that
thing.  I wish someone could diplomatically talk to the lead dev about this.
I guess there was no relicensing among other project members either, and
with 16 different committers in a 7 years old project, they were not asked
about dropping "free" from "freeorion".

If a hammer is needed, contacting SourceForge asking for removal of
undistributable binaries could be one.

For nicer arguments, you could mention that it stops portability to anything
but Windows/Linux i386/amd64 -- while any new platform these days is on arm.
And that an absolute dependency on fancy 3D texture shaders for a 2D
interface is pretty weird...

I personally lack the tiniest bit of diplomatic skills, I would probably
hurt our cause by merely opening my mouth :p


-- 
1KB		// Microsoft corollary to Hanlon's razor:
		//	Never attribute to stupidity what can be
		//	adequately explained by malice.



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