Bug#290304: What about uploading phonegaim?
|--==> Samuel Mimram writes:
SM> Free Ekanayaka wrote:
>>I've noticed that you've built unofficial packages for phonegaim here:
>>is there any specific reason for not uploading them to Debian? I can
>>help in testing or packaging if needed..
SM> Yes. In fact there are three main reasons why I did not upload phonegaim.
SM> 1. The main one is that phonegaim's upstream is very unresponsive and
SM> unwilling to cooperate. Basically what they say is that they provide the
SM> source but *that's all*. I've tried to contact them some time ago for a
SM> compilation problem and the answer I got was in substance "you are not a
SM> linspire user so we won't help you, try some public forums instead". I'd
SM> be glad to find out that I'm wrong or that this has changed.
SM> 2. The second reason is that phonegaim uses an old version of linphone
SM> (<< 1.0). I'm maintaining linphone and linphone's upstream is nice (but
SM> does not have so much free time), so I could make the nessary changes in
SM> linphone package to provide the necessary libraries but again there
SM> would surely be some modifications to make in phonegaim's source and we
SM> would need the help of phonegaim's developers. Please let me know if you
SM> manage to do some things in this way.
SM> 3. I expect phonegaim package to be a bit time consuming since users
SM> would surely want backport of functionalities of gaim (security fixes in
SM> particular). I guess I could handle that though if the two points above
SM> were solved.
The situation is actually more complex than I thought. I'll think a
little bit about it and see if there's some way to have better
contacts with Linspire people. By chance I have a Linspire box (still
brand new, never used), thus I might be considered a little more.
I'll let you know.