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Re: Is clamav-data for etch (not etch-volatile) still needed?



This one time, at band camp, Marc Haber said:
> Hi,
> 
> the clamav-data database is growing and growing. The clamav-data build
> mechanism works like this:
> 
>   - download clamav-data (on plain etch) (3 mins)
>   - test clamav-data databases (on plain etch) (13 mins)
>   - build package (1 min)
>   - test package on plain etch (13 mins)
>   - test package on etch+volatile (1 min)
>   - test package on lenny (1 min)
>   - test package on sid (1 min)
>   - upload package to volatile (4 mins)
> 
> We see that testing the database on etch takes quite a long time,
> which drives the build time over the magic 30 minutes level.
> 
> This can be verified on a different system - as soon as the clamav
> from etch is in the game, things are _slooooooow_.
> 
> I am therefore pondering to drop plain etch support for clamav-data,
> which would mean building them on etch+volatile and not testing the
> resulting package on plain etch any more. The package is likely to
> continue working on plain etch without being tested there, but testing
> just takes too much time.
> 
> What do you think about that?

I would be very surprised if someone was using clamav-data from volatile
without also using clamav from volatile.
-- 
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|   ,''`.                                            Stephen Gran |
|  : :' :                                        sgran@debian.org |
|  `. `'                        Debian user, admin, and developer |
|    `-                                     http://www.debian.org |
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