Re: The Dark Mod on Stretch?
Hi.
On Sat, Jan 12, 2019 at 07:57:32AM -0500, Boyan Penkov wrote:
> Thanks for your patience -- trying this now...
>
> Did you get the following errors?
>
> game/StimResponse/StimResponseTimer.cpp: At global scope:
> game/StimResponse/StimResponseTimer.cpp:22:62: error: non-constant
> condition for static assertion
> static_assert((size_t)&((TimerValue*)NULL)->Time.Millisecond == 4,
> "TimerValue type has wrong packing");
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~
> game/StimResponse/StimResponseTimer.cpp:22:62: error: dereferencing a
> null pointer in ‘*0’
> game/StimResponse/StimResponseTimer.cpp:23:61: error: non-constant
> condition for static assertion
> static_assert((size_t)&((TimerValue*)NULL)->Val.Millisecond == 4,
> "TimerValue type has wrong packing");
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~
> game/StimResponse/StimResponseTimer.cpp:23:61: error: dereferencing a
> null pointer in ‘*0’
No, I'd remember those. My 2.06 does not have these asserts at all:
$ grep -c assert thedarkmod/game/StimResponse/StimResponse.cpp
0
Reco
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