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Re: The Dark Mod on Stretch?



	Hi.

On Sat, Jan 12, 2019 at 07:57:32AM -0500, Boyan Penkov wrote:
> Thanks for your patience -- trying this now...
> 
> Did you get the following errors?
> 
> game/StimResponse/StimResponseTimer.cpp: At global scope:
> game/StimResponse/StimResponseTimer.cpp:22:62: error: non-constant
> condition for static assertion
>  static_assert((size_t)&((TimerValue*)NULL)->Time.Millisecond == 4,
> "TimerValue type has wrong packing");
>                ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~
> game/StimResponse/StimResponseTimer.cpp:22:62: error: dereferencing a
> null pointer in ‘*0’
> game/StimResponse/StimResponseTimer.cpp:23:61: error: non-constant
> condition for static assertion
>  static_assert((size_t)&((TimerValue*)NULL)->Val.Millisecond == 4,
> "TimerValue type has wrong packing");
>                ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~
> game/StimResponse/StimResponseTimer.cpp:23:61: error: dereferencing a
> null pointer in ‘*0’

No, I'd remember those. My 2.06 does not have these asserts at all:

$ grep -c assert thedarkmod/game/StimResponse/StimResponse.cpp
0

Reco


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