On Friday 08 January 2010 13:43:19 Stan Hoeppner wrote: > Boyd Stephen Smith Jr. put forth on 1/8/2010 1:35 PM: > > Yet again, you make no points about OpenGL that have not been make about > > X in the past. Yet, X (and I'm pretty sure OpenGL) still *work* over the > > network. > > Cite an example of a current working Linux remote OpenGL implementation. > I'd love to read about it. Standard Xorg. Your statement had me confused, and I read it as an implication that it wouldn't work with what I had running. However, I've just confirmed that the GLX extension is reported as available, and functions (albeit slowly) when using remote X. I used two computers to test, though I suppose there may be other ways to do it. The steps were simple. 1. Start an X server on my laptop. This X server must accept network connections. I used a second X server, since I use a login manager that starts X with the -nolisten option. I also turned off access control for this second X server. Note the IP address of this system. 2. Ssh to my desktop. OpenSSH's X forwarding feature is neither used nor desired. 3. Using a command like (DISPLAY=$IP:1 glxgears) or (DISPLAY=$IP:1 glxinfo) run a program that uses the GLX extension. Note that even if direct rendering works locally, it will not be advertised over network connections. As such, any actual drawing will be slower than when direct rendering is available. 4. I had to switch VTs to the X server that was handling the OpenGL commands for the GLX calls to complete. Likely, the video driver I am using requires exclusive access to the hardware to process some GLX requests. -- Boyd Stephen Smith Jr. ,= ,-_-. =. firstname.lastname@example.org ((_/)o o(\_)) ICQ: 514984 YM/AIM: DaTwinkDaddy `-'(. .)`-' http://iguanasuicide.net/ \_/
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