On Wednesday 06 January 2010 09:06:06 green wrote: > Boyd Stephen Smith Jr. wrote at 2010-01-06 04:59 -0600: > > Without hard disks, and needing only enough CPU power to run X, the > > second system could be *very* small. Since it could share (at least) > > /usr with the main system, it wouldn't need to be separately updated > > much. > > Actually, it would NOT need to be separately updated at all. > > > TLDR: No; look into something like LTSP, but small-scale. > > I set up LTSP once for 2 workstations, with one running Fedora (before I > discovered Debian) and the other network-booting from it. The setup was > simple (I was new to Linux then) and the only significant issue I remember > was that 3D applications did not work over the network and maybe there was > some trouble with removable media. Yes. I meant to mention that any sort of DRI and the 3D acceleration that goes with it generally fails when using a local X server and remote X clients. The composite extension also doesn't work well, IIRC -- but perhaps it will if your local X server and the applications you are using are happy with using colors/images that contain an alpha channel. Technically, OpenGL was designed with network transparency in mind, but it doesn't always work well when large textures and/or changing textures or geometries are involved. -- Boyd Stephen Smith Jr. ,= ,-_-. =. email@example.com ((_/)o o(\_)) ICQ: 514984 YM/AIM: DaTwinkDaddy `-'(. .)`-' http://iguanasuicide.net/ \_/
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