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Re: any pages listing text mode resolutions of video cards?



Kevin,

Kevin Mark wrote:
On Sun, Nov 11, 2007 at 10:46:53PM -0500, Daniel B. wrote:
I've been having trouble finding out the text-mode resolutions of
video cards.  Does anyone know of a good compilation of that
information?

Relatedly, are they any good tutorials on switching from using
hardware text-mode for non-X virtual consoles to using ... um ...
whatever the name is of the feature of having textual virtual
consoles generated using hardware graphics mode?

Are you talking about 'frame buffer' programs? fbxine, fbi, ...

Yeah, "frame buffer" is the term I've heard.  Thanks.

Does using frame buffers let the kernel provide (text-mode) virtual
consoles using the video hardware's graphics mode (that is, the
kernel tells the hardware what pixels to display, as opposed to
telling it only what characters to display)?

I take it frame buffer mode lets one use any text resolution that
"fits" within the video card's full graphics resolution?


Is there a good starting point in the assorted Debian and Linux
documentation for trying frame-buffer mode?



And setting vga=771 or similar in your kernel options?

Yes.  I've been using vga=10 in my kernel options (via LILO) to set
the virtual console text mode resolution at boot time.

I was using 132x60 on my old video card (a Diamond Viper 330/nVidia
RIVA TNT2 AGP card).  (Yeah, yeah; I know; it's ancient.)

I bought a new, basic video card (an ATI Radeon Rage XL PCI card).
(Hey, I did write "basic.")

(In Windows, the driver for the old card seems to be causing
problems (severe file system corruption), and there doesn't seem to
be a newer version of the driver, so I bought another, different
video card, hoping that the new card's driver wouldn't have the
same problem.)

Unfortunately, the new card's text modes only go up to 132x44
(losing me 25% of the virtual console height I'm used to).


That's why I was asking about where to find the text-mode
resolutions of cards (in case I want to buy a different card that
handles at least the resolution I had).


Of course, if using frame-buffer-based virtual consoles provides the
text mode, I don't have to care about the video card's text modes.

How slow is frame-buffer mode?  I think I tried it a couple years
ago and it was noticeably slow enough that I went back to hardware
text modes.

(Yes, my CPU is old (relatively slow) too right now.)


Thanks,
Daniel
--
Daniel B.
dsb@smart.net




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