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Re: DRI and tuxracer ok, flightgear and torcs slow



Gebhardt Thomas <gebhardt@hrz.uni-marburg.de> writes:

> Any idea about what might have gone wrong?

Nothing.  But you try rendering a few dozen square miles of terrain,
including weather, ground textures, the sky, etc., and keep a smooth
picture.  That requires *far* more processing than the glxgears "Hello
World!" demo...

-- 
Paul Johnson
<baloo@ursine.ca>

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