I know with the emu10k1, you can play multiple sound streams
simultaneously. I have to wonder if the same thing is possible with
cmpci, right now it delays sound events until the previous one has
ended, playing one sound at a time. Rather oddball, IMO.
lspci -vv gives this output if it helps...
00:10.0 Multimedia audio controller: C-Media Electronics Inc CM8738
(rev 10)
Subsystem: Soyo Computer, Inc: Unknown device a707
Control: I/O+ Mem- BusMaster+ SpecCycle- MemWINV- VGASnoop-
ParErr- Stepping- SERR- FastB2B-
Status: Cap+ 66Mhz- UDF- FastB2B- ParErr- DEVSEL=medium
>TAbort- <TAbort- <MAbort- >SERR- <PERR-
Latency: 32 (500ns min, 6000ns max)
Interrupt: pin A routed to IRQ 10
Region 0: I/O ports at d400 [size=256]
Capabilities: [c0] Power Management version 2
Flags: PMEClk- DSI- D1+ D2+ AuxCurrent=0mA
PME(D0-,D1-,D2-,D3hot-,D3cold-)
Status: D0 PME-Enable- DSel=0 DScale=0 PME-
--
.''`. Baloo <baloo@ursine.dyndns.org>
: :' : proud Debian admin and user
`. `'`
`- Debian - when you have better things to do than to fix a system
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