Re: [OT] Remember when hard disk sizes were in MiB?
Being an old fogey myself (no matter how many "daily snapshots" of the
code, and how many 10s of thousands of test records I kept in data
files, I just couldn't come near filling up a 40MB HDD), I *totally*
understand your point. However...
Just today, I received 3 512MB SDRAMS for the grand sum of US$94.
That's 24,576x more RAM that was in my KayPro2, and 2,458x as much
RAM as in my first PC/AT.
Likewise, the 120GB drives that go for US$125 is 154,194x as much
capacity as the 2 380KB (yes, 380KB, not 360KB) in said KayPro2.
In 1992, I bought a 250MB HDD, which is 1/480th the size of the
120GB HDD. (It's 1/1280th the size of the new 320GB Maxtors...)
So..... So what if programs are biggers now than they were back then?
They do a *heck* of a lot more!!!!
No! I am NOT defending/condoning poor programmers and poor programming!
You being an ex-VAX programmer will understand that VMS 7.3 has a lot
more capabilities/functionality than VMS 1.0, and thus STARLET.OLB is
bigger now than it was 25 years ago. And more genericly, compiler
writers now optimize more for speed rather than code size. IMHO, it's
a valid trade-off.
Of couse, now that programmers don't have the pressing need to write
really tight code, they've forgotten how. Many under 35 years of
age (unless they were C64 assembler geeks) have never learned how.
And object orientation hasn't helped one bit...
On Tue, 2002-12-10 at 22:18, Mark L. Kahnt wrote:
> I was digging through some old papers and found this from nearly a
> decade ago:
> (Dec. 21)
> I'm getting tired of lazy, slovenly, good-for-nothing programmers
> wasting my hard-earned hard disk space with their frivolous code.
> My first PC hard disk had a 10MB capacity. These days, I can think of
> individual applications that consume more space.
> It has to stop. Stop the insanity! It's getting to the point where I'm
> being forced to swap hard disks as often as I change my socks -- about
> once a year. Programmers and their corporate sponsors have to be taught
> to become thrifty with *our* hard disk space by writing compact
> Here's my plan. For every megabyte of hard disk space a software
> product consumes, the publisher must rebate the customer $10. So if a
> program takes up 1MB we get $10 back. For 2MB we get $20 back and so on
> and so on. Buy Windows and you could get enough back for the down
> payment on a small ranch home in Levittown.
> Let me tell you friends, with such a plan in force we'll see smaller
> and more efficient programs hit the market in a hurry. It'll be like the
> good old days when programs came on single floppy disks or, better yet,
> audio cassettes.
> What I'm a little hazy on at the moment is how to enforce this policy.
> Maybe I'll send a few of my Brooklyn buddies to the executive suites of
> some major software publishers with a subtle message, like a fish
> wrapped in a newspaper, or a horse's head or a photograph of Pat
> And how will you spend your rebate? Oh, have fun! Paint the town red,
> courtesy of...
> --John Edwards
> Mark again --
> The first hard drive I worked with on a desktop was 5 MiB, connected to
> a VAX 11/750 with a 100 MiB hard drive in the system room, back when
> they were the size of dishwashers. Then I lucked out and got a machine
> with 20 MiB on the desktop (powered by a PDP/11 processor.) 16 people
> worked on that VAX, developing compilers (4) and interpreters (5) for a
> number of different platforms (5), with multiple versions of the source
> code on the system in the days before RCS and CVS. I worked at squeezing
> the Pascal compiler onto one 180 KiB floppy (that's how big they were
> back then, before the second side of the disk also became available.
> I also remember that to do pretty well anything, you needed to program
> it - User Friendly meant that error messages were included, rather than
> just going off wildly and trashing the entire system ;) There is
> justification for larger code than we used to use because programs are
> doing vastly more than I did in the early 1980s when writing
> interpreters and compilers at Watcom. Graphics were only just being
> introduced to computers, and code was 8 or 16 bit on most platforms
> (except for the 32-bit VAX and the 36-bit IBM) and back then, we could
> save all sorts of memory by only saving the last two digits of the year
> I look on program bloat as something comparable to governments and
> taxes: the more services you want provided, the more taxes or disk space
> (depending on the metaphor) are needed to do it. That said, those $600
> hammers, $1000 pens and $1600 toilet seats probably could be optimised
> out of some code (closest parallel to the toilet seat is the Microsoft
> paper sodding clip.) Because we want our software to do so much, we must
> commit the resources to do that task, on the trust that programmers are
> going to respect the finite resources (the same way we want our
> governments to respect our finite wallets.)
| Ron Johnson, Jr. mailto:firstname.lastname@example.org |
| Jefferson, LA USA http://members.cox.net/ron.l.johnson |
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