Re: openGL question
On Wed, Dec 04, 2002 at 05:21:44PM +0100, Sebastiaan wrote:
> Hi,
>
> At the moment I am making some openGL programs in C. When I run the
> program, I find it pretty slow, considering the low amount of polygons.
>
> I have a Diamond Fire openGL 1000 Pro video card, but, AFAIK, there is no
> special support for it under X.
>
> So few questions:
> - is it possible that because of the lack of support for my videa card
> all 3D stuff is done by my main CPU?
This is possible. A quick search showed that your card uses a 3dlabs
permedia 2 chipset. This should be supported by XFree86.
> - could it be that I am missing some libraries which should be needed when
> running GL programs? (I have currently installed glutg3 and glutg3-dev)
Probably not.
> - without native video card support, is it possible (with a trick
> perhaps?) to bypass X or something?
No.
> - how can I view/set 3D/GL settings for my X?
try running glxinfo. It should tell if you are running in hardware
accelerated mode. (look for the line 'OpenGL renderer string:' and the
line 'direct rendering:')
Frank
>
>
> Thanks in advance,
> Sebastiaan
>
>
>
> --
> NT is the OS of the future. The main engine is the 16-bit Subsystem
> (also called MS-DOS Subsystem). Above that, there is the windoze 95/98
> 16-bit Subsystem. Anyone can see that 16+16=32, so windoze NT is a
> *real* 32-bit system.
>
>
>
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