Re: Doubts about Quake II
On Tue, Mar 05, 2002 at 02:44:04PM +0100, Francisco M. Marzoa Alonso wrote:
> So the real questions are... ¿What can I do to get my PS2 mouse working below
> Quake using SVGAlib? ¿Whan do I need to get Open GL acceleration with my
> Voodoo under Quake?
I assume that if you get it working under X in lovely hardware accelerated 3D,
you probably wont want to run the svgalib version at all.
so, do you have this is your /etc/X11/XF86Config-4 ?
Section "DRI"
Mode 0666
EndSection
I think you might need that.
Also, can you try a smaller simpler OpenGL program to see if that works ?
Perhaps you can find one that gives an error message instead of segfaulting ?
Al.
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