- To: Debian Users <email@example.com>
- Subject: Re: TNT2-OpenGL-Mesa
- From: Chris Baker <firstname.lastname@example.org>
- Date: 01 Jun 2000 13:51:18 -0700
- Message-id: <[🔎] email@example.com>
- In-reply-to: Didi Damian's message of "Fri, 26 May 2000 01:43:24 -0400"
- References: <XFMail.firstname.lastname@example.org> <20000526014324.A22712@cc996881-a.strhg1.mi.home.com>
Didi Damian <email@example.com> writes:
> I followed their instructions and got GL working. i've only tested it
> with xscreensaver-gl. It works but the screen flickers pretty bad in
> OpenGL screensavers. I'm quite interested to see what results you
Many (all?) of the opengl demo programs won't do double buffering
unless you pass them a parameter. It was something like `-DB' but I
don't remember exactly. This would account for the flickering.
> * Bryan Scaringe <firstname.lastname@example.org> [25-05-2000 11:37 PM -0400]
> > Does anyone know step-by-step instructions for installing NVIDIA's
> > OpenGL libraries? The instructions on their website imply that all I have to
> > do is remove my libMesaGL and make a symlink from that to their libGL.
> > But won't a new version of the mesag3 package undo that? It also fails to
> > mention mesa's libGL. Finally, the Mesa docs almost seem to imply that
> > libMesa is depreciated in favor of libGL, but they are two different files!
> > I'm finding all of this very confusing. Anyone got this woking with Quake II?
> Didi Damian :: email@example.com :: www.debiandiary.f2s.com
> Debian GNU/Linux,
> when code matters more than commercials | 1:41am up 3 days, 8:41,
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