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Re: Debian's IPMasq and EverQuest



Wednesday, September 22, 1999, 4:14:34 PM, Bruce wrote:
> Anyone play EverQuest with the ipmasq package? :)

    The problems are most likely because the server is trying to make a
connection with your client machine.  Since the IPMasqing doesn't know what to
do with that port, it drops is.

    The quick and dirty away to get around this is to start up the game, get
to the point where it hangs, log into your router and do a "netstat -an".
Look for an odd IP:PORT combonation.  That should be the server trying to get
in.  Do it 2-3 times to see if it is the same port or some range of ports.
Once you have it down, grab the redir package and redir those ports from the
router to your client machine.  It should work there.

-- 
         Steve C. Lamb         | I'm your priest, I'm your shrink, I'm your
         ICQ: 5107343          | main connection to the switchboard of souls.
-------------------------------+---------------------------------------------



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