Debian's IPMasq and EverQuest
Hi guys.
This one is a long shot, but I'll try here:
Does anyone here use Debian and the ipmasq package along with playing
the online game EverQuest?
IPMasquerading is working fine otherwise. Linux and Windows98
machines can telnet/web-browse/ssh/whatever through the gateway
machine fine. (The gateway is an old AMD K5 PR133 running Debian 2.1
and a 2.2.12 kernel, and the ipmasq package.)
The game works fine up to the character selection screen, and then
hangs after I choose a character. Eventually it says 'Server not
responding' (even though I've seen network activity) and then goes
back to a server selection screen.
Anyone play EverQuest with the ipmasq package? :)
--
Bruce Z. Lysik <eldrik@logrus.com> http://www.logrus.com/~eldrik
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