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Debian's IPMasq and EverQuest



Hi guys.

This one is a long shot, but I'll try here:

Does anyone here use Debian and the ipmasq package along with playing
the online game EverQuest?

IPMasquerading is working fine otherwise.  Linux and Windows98
machines can telnet/web-browse/ssh/whatever through the gateway
machine fine.  (The gateway is an old AMD K5 PR133 running Debian 2.1
and a 2.2.12 kernel, and the ipmasq package.)

The game works fine up to the character selection screen, and then
hangs after I choose a character.  Eventually it says 'Server not
responding' (even though I've seen network activity) and then goes
back to a server selection screen.

Anyone play EverQuest with the ipmasq package? :)

-- 
Bruce Z. Lysik  <eldrik@logrus.com>   http://www.logrus.com/~eldrik
GCS d++(-) a-- C++ ULS+++$ P+++$ L++ E+ W+++ N++ w--- M-- V PS PE
Y+ PGP+ t+ 5++ X+ R+ tv+ b++ DI+ G e++ h+ r y+ s


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