[Date Prev][Date Next] [Thread Prev][Thread Next] [Date Index] [Thread Index]

Re: Building Kernel for Sound



On Sat, 6 Jun 1998, Doug Thistlethwaite wrote:

> Hello,
> 
> I have a soundblaster card I wanted to get working under my bo system.
> My system is currently running 2.0.33 so I downloaded the source so I
> could make a version with the sound blaster support.
> 
> Here is what I did
> 
> 1. make menuconfig - go through list and remove all the stuff that
> sounds like I don't need it.
> 
> 2. make dep
> 
> 3. make clean
> 
> 4. make zImage - This errors out because of the kernel size.
> 
> 5. make gzImage - Readme file says to do this if above didn't work
> 
> 6. make modules
> 7. make modules_install
> 8. copy new kernel to /boot and make symbolic link to /linuz
> 9. run sbin/lilo - This errors out saying the kernel is to big!
> 
> The kernel size is about 1.4M where the one I downloaded during my
> initial install is only ~600K.  Why is mine so much bigger? The last try
> I gutted everything that didn't seem to be required...  Am I doing
> anything wrong in my process above?

There are two kernel files in the source tree after compilation,
uncompressed and compressed. (I believe) Get the compressed one, in
the arch tree called zImage... (I cant remember where it is)

I know everyone else suggests kernel-package, but I like being in control.
:)



                       Michael Beattie (mickyb@es.co.nz)

-------------------------------------------------------------------------------
                With code like Microsoft's, who needs viruses???
-------------------------------------------------------------------------------
                Debian GNU/Linux....  Ooohh You are missing out!


--
To UNSUBSCRIBE, email to debian-user-request@lists.debian.org
with a subject of "unsubscribe". Trouble? Contact listmaster@lists.debian.org


Reply to: