Re: Quake
>> On Thu, 28 May 1998, Michael Beattie wrote:
>>
>> > On Wed, 27 May 1998, Joey Hess wrote:
>> >
>> > > Michael Beattie wrote:
>> > > > -sndbits 8 gave me a promising result, just a bit of clicking
>> > > > occasionally, I could live with it.. but.. Is there any other cure, or if
>> > > > not, where can I put the parameter as a default so I dont need to type it
>> > > > every time?
>> > >
>> > > I'm afraid you'll have to type it every time. You caqn set up a shell script
>> > > or alias.
>> >
>> > Okay.. thanks.
>>
>> I've since worked out it is svgalib causing the problems... other svaglib
>> games have the same problem. Are there any settings to do with sound in
>> svgalib?
I also could not get Q2 to work with svgalib in either gl or svga modes, under
X it worked fine. Then I compiled svgalib from the sources and it worked fine.
I guess I'll have to file a bugreport. It is definately a release-critical bug, if
quake doesn't work ;)
--j
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- Re: Quake
- From: mickyb@es.co.nz (Michael Beattie)