RE: Nethack save files: was: angband save problems
I have not been following the beginning of this discussion thread, so
this may have been said before. The reference to nethack caught my
eye, since I had tried it out and had save problems, too.
What I found is that both the save file and its parent directory must
have write permission in order for this to work. If they are both set
to group id "games" and then the executable is made set GID with group
"games", things worked fine. This was a week or two ago and I do not
remember if the group was acutally named "games", but the procedure is
what counts, here.
i'm: bob dot mcgowan at artecon dot com
> -----Original Message-----
> From: Britton Leo Kerin [mailto:gandalf@Beleriand.alaska.edu]
> Sent: Wednesday, May 27, 1998 6:28 PM
> To: firstname.lastname@example.org
> Cc: recipient list not shown; @lists.debian.org@artecon
> Subject: Nethack save files: was: angband save problems
> Nethack seems to have the same sort of problem. Is this perhaps a
> systematic error in debian's arrangement for games and other things
> that have to save data of this sort, or is there something we're
> missing? I seem to remember a big argument about where to keep
> certain kinds of 'variable-config-save-sorta-thingies' somewhat
> recently, could that be related to thses problems?
> > Yes, that is how you do it. However, as to whether or
> not that would
> > help, or is advisable, I'm not sure. Your executable is
> set GUID. Hrm. But
> > the files are not set to group writable. Maybe that is the problem.
> > >Permissions are the same as my save file (name 1000.mcv21 and mcv21
> > >instead of apc27)
> > They're all in angband/lib/save, right?
> Nope /var/lib/games/angband/save/
> Interestingly, character dumps fail as well....
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