HELP: Using sgvalib and ARK 2000 chipset
I am having a really hard time getting SVGALib working with my Stingray
64/V. I have the svgalib package in stable installed. I believe the
Stingray uses the ARK 2000PV chipset
XFree86 works fine. However, whenever I try a SVGAlib program, it either
causes my monitor to 'sleep' or gives me a seg fault. I have copied my
clocks from the XF86Config file. It just isn't terribly clear how I need to
setup up different modes. Do I need a 'define' line for every mode I want
to support?
An example of a program that doesn't work: snes 9x (SNES emulator).. it
either puts my monitor to sleep, or gives a seg fault.
I am going to try a few other SVGAlib programs and I will let you all know
the results. I am fairly familiar with monitor timing stuff, so if someone
could provide a working SVGAlib config for ARK 2000PV I could probably
adapt it to my setup.
Thanks
Chris
Chris R. Martin Email: crmartin@tamu.edu
Computer Engineering (EE) WWW: http://http.tamu.edu/~crm7479/
Texas A&M University "If you must have delusions, at least have the
good ones..." - Marcus, B5.
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