Q: Programming for console and X11?
Hello,
I wanted to write an aplication which is capable of running in a graphics
mode but also on a text console. I though of having the same look & feel
in both modes. Since is only uses buttons, checkboxes, selection lists and
tabulars it should be possible to provide a console equivalent.
In case of the console, window/buttons/... are drawn with characters and
colors.
I wanted to use different software layers to hide the UI Interface
routines from the application code in the following way.
application
|
wrapper classes <- layout description file
^
DISPLAY not set / \ DISPLAY set
/ \
console some gui toolkit
^ |
/ \ X11
keyboard mouse
My questions are:
1.) Is there a console library available, that is capable of printing
frames, windows, buttons, ... A X11 replacement for the console?
2.) Has anybody tried to build such an aplication yet?
3.) I have seen from qt the signel/slot handling. In a german newsgroup
someone posted a long exepert about using Objective C <-> C++ <->
qt's meta object compiler. Since I wanted to layout the program in a
form that a tabular windows are shown and loadable modules can fill
these windows with live, I was wondering wich language will be the
best ( except lisp, sheme ) for this aproach. Again, has somebody
expiriences with this?
4.) Again qt: Does the moc compiler fall also under the terms special
Troll license, or is this free to use?
Anybody some suggestions?
Thank you in advance
Dirk
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