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Re: fftw: Usage of SSE in 64bit?

Charles G Montgomery wrote:
I wonder if this might have anything to do with the bug I just submitted for fftw3-3 http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=619324
That seems a 64bit problem not seen for 32bit.

That is a bug in your code, not in FFTW: you used INTEGER for plan variables, whereas the FFTW documentation explains that you should use INTEGER*8 so as to be wide enough to hold a pointer on both 32- and 64-bit machines.

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