Your message dated Sat, 16 May 2009 22:14:19 +0100 with message-id <200905162114.n4GLEJjY017395@kmos.homeip.net> and subject line slune has been removed from Debian, closing #471907 has caused the Debian Bug report #471907, regarding slune: Improvements to the manpage to be marked as done. This means that you claim that the problem has been dealt with. If this is not the case it is now your responsibility to reopen the Bug report if necessary, and/or fix the problem forthwith. (NB: If you are a system administrator and have no idea what this message is talking about, this may indicate a serious mail system misconfiguration somewhere. Please contact owner@bugs.debian.org immediately.) -- 471907: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=471907 Debian Bug Tracking System Contact owner@bugs.debian.org with problems
--- Begin Message ---
- To: submit@bugs.debian.org
- Cc: jibalamy@free.fr
- Subject: slune: Improvements to the manpage
- From: Javier Fernández-Sanguino Peña <jfs@computer.org>
- Date: Fri, 21 Mar 2008 01:36:02 +0100
- Message-id: <20080321003602.GA22470@javifsp.no-ip.org>
- Mail-followup-to: submit@bugs.debian.org, jibalamy@free.fr
Package: slune Version: 1.0.13-1 Priority: minor The game slune is quite nice but lacks information on how to actually play it in the game itself. I then looked up at the manpage, but it didn't provide any information and ended up having to figure the keys by myself. Finally, I found the information in the README file (at /usr/share/doc/slune/README) but it's actually at the end of the file itself (after a lot of technical stuff a player does not actually understand). I think it would be best if the control information was in the game's manpage itself. The attached patch does this precisely. Please include it in the Debian package, thanks Javier PS: I'm cc'ing the upstream author in case he wants to apply this patch upstream too.--- slune.6.orig 2008-03-21 01:21:40.000000000 +0100 +++ slune.6 2008-03-21 01:32:41.000000000 +0100 @@ -53,6 +53,25 @@ .TP \fB\-2\fR Join an already existant multiplayer game on the *same* computer (e.g. for testing). Equivalent to "\-\-port 36179 \-\-parrain\-host 127.0.0.1 \-\-parrain\-port 36079". +.SH "CONTROLS" +Slune can be played either with a keyboard or a mouse. The cursor keys +or the mouse can be used to turn the car (left or right) or make it go faster (up) +or slower (down). Additionally, the following actions are possible: +.LP +.TP +\fBShift\fR or \fBMouse middle button\fR +Makes your racing car take a long jump. +.TP +\fBControl\fR or \fBMouse right button\fR +Makes your racing car take a hight jump. +.TP +\fBAlt\fR or \fBMouse left button\fR +Enables nitro mode, which makes the car go faster but consumes your energy. +.br +When jumping you can roll with up or down and use the control or shift +keys to look up or down. +.br +The \fBq\fR or \fBescape\fR keys can be used to exit at any time. .SH "FILES" .LP \fI~/.slune\fP
--- End Message ---
--- Begin Message ---
- To: 471907-done@bugs.debian.org
- Subject: slune has been removed from Debian, closing #471907
- From: Marco Rodrigues <gothicx@sapo.pt>
- Date: Sat, 16 May 2009 22:14:19 +0100
- Message-id: <200905162114.n4GLEJjY017395@kmos.homeip.net>
Version: 1.0.14-3+rm The slune package has been removed from Debian so we are closing the bugs that were still opened against it. For more information about this package's removal, read http://bugs.debian.org/521175 . That bug might give the reasons why this package was removed, and suggestions of possible replacements. Don't hesitate to reply to this mail if you have any question. Thank you for your contribution to Debian. Kind regards, -- Marco Rodrigues
--- End Message ---