Bug#200656: Regarding Debian bug 200656
Toni Mueller <firstname.lastname@example.org> wrote:
the only way
to get it to start up properly was to remove the several
*lock.[0-9] files in /var/games/falconseye.
Do you know: why did the game leave the lockfiles? Was it crashing?
Can you get a set of steps to reproduce?
Perhaps the game needs to be patched to disable the max player limit
that can be set in include/config.h.
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