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Bug#243363: [Debian] xcruise crashing?



On Wed, 2004-04-14 at 02:13, Florian Ernst wrote:
> I'm currently working[1] on putting together an update for the Debian
> package 'xcruise'[2].
>[...]
> Do you still experience this crashing?

Accelerating forward/backward with the left and right mouse buttons
works. But with space, it's similar to the original described case. When
we are already moving forward, space causes to increase "Velocity" at an
exponential rate, until the value doesn't fit into the window any more,
even when I maximize it.

When we are already moving backward (e.g. by mouse), space causes a
similar "Velocity" increase, but after some seconds, a segfault occurs.
I created a stack trace:

==========================================================================
ernie@atari:~/temp/debian$ gdb /usr/games/xcruise
GNU gdb 6.1-debian
Copyright 2004 Free Software Foundation, Inc.
GDB is free software, covered by the GNU General Public License, and you are
welcome to change it and/or distribute copies of it under certain conditions.
Type "show copying" to see the conditions.
There is absolutely no warranty for GDB.  Type "show warranty" for details.
This GDB was configured as "i386-linux"...Using host libthread_db library "/lib/tls/libthread_db.so.1".

(gdb) run
Starting program: /usr/games/xcruise 

Program received signal SIGSEGV, Segmentation fault.
0x0804ae93 in trans_pos (x=0xc0000000, y=0xc0000000, ppos=0xc0000000)
    at draw.c:125
125     draw.c: No such file or directory.
        in draw.c
(gdb) bt
#0  0x0804ae93 in trans_pos (x=0xc0000000, y=0xc0000000, ppos=0xc0000000)
    at draw.c:125
#1  0x0804b671 in calc_galaxy_vertices (seg0=0xbfffea40, nseg0=0xc0000000, 
    seg1=0xbfffe680, nseg1=0xc0000000, g=0x0, center=0x808d514, 
    r=0.015850700652640434) at draw.c:297
#2  0x0804b986 in draw_galaxy (g=0x805dc88, ppos=0xbfffea40, 
    activated=15663423) at draw.c:374
#3  0x00ef013f in ?? ()
#4  0x00ef013f in ?? ()
#5  0x00ef013f in ?? ()
#6  0x00ef013f in ?? ()
#7  0x00ef013f in ?? ()
#8  0x00ef013f in ?? ()
#9  0x00ef013f in ?? ()
#10 0x00ef013f in ?? ()
#11 0x00ef013f in ?? ()
#12 0x00ef013f in ?? ()
#13 0x00ef013f in ?? ()
#14 0x00ef013f in ?? ()
#15 0x00ef013f in ?? ()
#16 0x00ef013f in ?? ()
#17 0x00ef013f in ?? ()
#18 0x00ef013f in ?? ()
#19 0x00ef013f in ?? ()
#20 0x00ef013f in ?? ()
[... continued until #1143.]
==========================================================================

Looks like an infinite recursion.

Hope this helps.

bye,
  Roland





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