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Re: AGP Support in PesasosII



On Sun, Jan 23, 2005 at 10:22:42PM +1100, Dean Hamstead wrote:
> > as 9700/9800, but not the 9600/9550 ones. There are no 3D drivers above
> > the
> > 9250 ones anyway, so a 9250 with 256MB of ram like the one sapphire build
> > is a
> > perfect match (an i think it is even fanless).
> 
> that woudl explain why they only sell ati 9200's. the world makes sense
> again ;)

Exact, also the fact that they are cheap as hell, and an incomparable
price/performance ratio in these conditions. I have a wildcat VP 880 Pro which
should work too, and full specs of it, but no time to write the driver. This
one should be of the same generation of the Radeon 9500-9800, i think. Maybe
not clocked as high though.

> >> There arent any really bleeding edge games for linuxppc, i wouldnt
> >> doubt that well see binaries soon. Unreal Tournament has always been
> >> great
> >> to linux, and quake has usually as well.
> >
> > I would seriously doubt such, since like Michel said, powerpc linux is a
> > minority of a minority, and before we see games, we first need to see
> > proprietary drivers from ATI (rumored since over a year, but we saw
> > nothing
> > yet), and nVidia (will never happen, unless it can sell them 100.000
> > boards a
> > month, or someone pays them for it).
> 
> how well does MOL run games? does 3d drivers supported in macosx work
> through mol? um, meaning if i put a card in thats doesnt have 3d support
> in linux but does in MOL, will it run 3d?

MOL is not 3D accelerated, so games in MOL are a big nono for now. There was
talk from Samuel Rydh some time ago about an architecture where either MOL
would take over the card completely, thus benefiting from the Mac OS X 3D
drivers. Or to map the OS-X 3d accel calls to DRI stuff. None has really
worked on stuff like that though yet. You are welcome to participate on this.

Friendly,

Sven Luther



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