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Re: Motif or GNOME? (semi-repost)



Hiya


>Thanks Hadess. I wasn't aware of these issues. BTW, I did not mention 
>that I will be using the application only under X Windows 
>environments, and I guess what I was really asking was how does Motif 
>compare to GNOME or KDE? Why is Motif (relatively) crappy? That's 
>what I'm after.

I've never done any Motif coding, but I understand that you still
have to use a fair bit of xlib in your code - it's not OO, although
there are wrapper classes available.

>Am I correct in understanding that KDE is C++ and GNOME is not? Not 

KDE is written using QT, which is written in C++.  KDE adds quite a
few OO libraries to make it easier to write applications.

GNOME is written in C (for the most part), using the GTK library.
GTK is a C library, and is a wrapper around GDK, the drawing library.
GDK is a wrapper around xlib. GTK-- is an OO wrapper around GTK;
there are also VDK and ? (the RedHat project by Havoc Pennington,
can't remember its name).

>Also, not sure what you mean by paying money? OpenGL is a protocol 
>and graphics library available on most platforms for doing graphics, 
>when possible, it directly calls graphics hardware, so it is fast, 
>and a very powerful library for doing complex graphics fairly easily 
>(once you learn it).

OpenGL is nice, dead easy to get good results with.


--
C-YA
Jon

<http://www.dookie.demon.co.uk>



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