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Re: making game with ocaml



On Tue, May 30, 2000 at 10:14:32AM +0000, Georges Mariano wrote:
> Sven LUTHER wrote:
> > 
> > On Tue, May 30, 2000 at 09:34:14AM +0000, Georges Mariano wrote:
> > > Sven LUTHER wrote:
> > > >
> > > There are sdl package*s* ..
> > > Those that are currently installed on my debain box are
> > > ii  libsdl1.1                 1.1.2-1                   Simple DirectMedia Layer
> > > ii  libsdl1.1-dev             1.1.2-1                   Development files for
> > > Simple DirectMedia Layer
> > > (and others are available [depending on stable/frozen/unstable])
> > 
> > Well, i see you are using a unstable box, ... frozen is only at 1.0.1-4.
> 
> Yes, because new packages are in woody... (and not only for ocaml stuff...)

Yes, ...

as soon as potato is released i will surely upgrade to woody too, but i need a
clean potato system for fixing package for potato.

> > Also it uses libggi :(((
> Yes, and it seems that SDL_mixer (and others) will need it...
> (and other libs like libsvga, libaa1...and configure works fine !!!!!! grrrrr)
> 
> after that (and while writing the present mail;-), SDL_mixer compiles

Where did you get the SDL_mixer ? i tried the sdl examples, and they refused
to compile from the package (needing the source and such, ...)

> and ... also SDL_ttfont  does... (right out of the box...)
> 
> so packaging SDL librairies seems to be very easy (mixer and ttf in 10 minutes)
> ...
> 
> ... what's the problem with libggi ????

It will not run cleanly on non i386-like hardware, and messes up my amiga-apus
keyboard so that the only solution left to me is to hard reboot, and this is
not nice to my harddisk, ...

> > You did still not apply to become a ocaml developper, did you ?
> No ... 
>  I still have some details to clear 
> (like package dependencies, can they be automatically generated ?? this not
> clear,
> some documenttation to read...)

Ok, ...

Friendly,

Sven LUTHER



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