Your message dated Tue, 14 Jan 2020 23:38:23 +0100 with message-id <87d0blhdeo.fsf@localhost> and subject line Re: Bug#796685: blender: does not display objects has caused the Debian Bug report #796685, regarding blender: does not display objects to be marked as done. This means that you claim that the problem has been dealt with. If this is not the case it is now your responsibility to reopen the Bug report if necessary, and/or fix the problem forthwith. (NB: If you are a system administrator and have no idea what this message is talking about, this may indicate a serious mail system misconfiguration somewhere. Please contact owner@bugs.debian.org immediately.) -- 796685: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=796685 Debian Bug Tracking System Contact owner@bugs.debian.org with problems
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- To: Debian Bug Tracking System <submit@bugs.debian.org>
- Subject: blender: does not display objects
- From: watari@freenet.de
- Date: Sun, 23 Aug 2015 16:16:16 +0200
- Message-id: <55D9D5B0.9060906@freenet.de>
Package: blender Version: 2.63a-1+deb7u1 Severity: important Dear Maintainer, * What led up to the situation?Just starting up blender, the GUI appears with the initial configuration, as known by the manual or various tutorials, with "the cube" as the object, in object mode. However, the cube did not really show up, neither did a lamp or a camera.Generally, adding other objects did not lead to visible objects at the screen either, while they were existent, as suggested by the outliner on the top right corner of the screen.* What exactly did you do (or not do) that was effective (or ineffective)? Only rendering could make the cube appearing at the screen. * What was the outcome of this action? See above. * What outcome did you expect instead?Normally, one would expect (after the mentioned manual or tutorials), that the initial configuration, with a cube, a lamp, and a camera, all of them visible, would show up (without rendering, which is something different), so that one would be able to work with them. (And the same should be the case for all other objects that are added in the course of work.)-- System Information: Debian Release: 7.8 APT prefers oldstable-updates APT policy: (500, 'oldstable-updates'), (500, 'oldstable') Architecture: amd64 (x86_64) Kernel: Linux 3.2.0-4-amd64 (SMP w/4 CPU cores) Locale: LANG=de_DE.UTF-8, LC_CTYPE=de_DE.UTF-8 (charmap=UTF-8) Shell: /bin/sh linked to /bin/dash Versions of packages blender depends on: ii fonts-droid 20111207+git-1 ii libavcodec53 6:0.8.17-1 ii libavdevice53 6:0.8.17-1 ii libavformat53 6:0.8.17-1 ii libavutil51 6:0.8.17-1 ii libc6 2.13-38+deb7u8 ii libfftw3-3 3.3.2-3.1 ii libfontconfig1 2.9.0-7.1 ii libfreetype6 2.4.9-1.1+deb7u1 ii libgcc1 1:4.7.2-5 ii libgl1-mesa-glx [libgl1] 8.0.5-4+deb7u2 ii libglew1.7 1.7.0-3 ii libglu1-mesa [libglu1] 8.0.5-4+deb7u2 ii libgomp1 4.7.2-5 ii libilmbase6 1.0.1-4 ii libjack-jackd2-0 [libjack-0.116] 1.9.8~dfsg.4+20120529git007cdc37-5 ii libjpeg8 8d-1+deb7u1 ii libopenal1 1:1.14-4 ii libopenexr6 1.6.1-6 ii libopenjpeg2 1.3+dfsg-4.8 ii libpng12-0 1.2.49-1 ii libpython3.2 3.2.3-7 ii libsdl1.2debian 1.2.15-5 ii libsndfile1 1.0.25-5 ii libstdc++6 4.7.2-5 ii libswscale2 6:0.8.17-1 ii libtiff4 3.9.6-11 ii libx11-6 2:1.5.0-1+deb7u2 ii libxi6 2:1.6.1-1+deb7u1 ii python3.2 3.2.3-7 ii zlib1g 1:1.2.7.dfsg-13 blender recommends no packages. Versions of packages blender suggests: pn yafaray <none> -- no debconf information
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--- Begin Message ---
- To: watari@freenet.de
- Cc: 796685-done@bugs.debian.org
- Subject: Re: Bug#796685: blender: does not display objects
- From: "Matteo F. Vescovi" <mfv@debian.org>
- Date: Tue, 14 Jan 2020 23:38:23 +0100
- Message-id: <87d0blhdeo.fsf@localhost>
- In-reply-to: <55D9D5B0.9060906@freenet.de> (watari@freenet.de's message of "Sun, 23 Aug 2015 16:16:16 +0200")
- References: <55D9D5B0.9060906@freenet.de>
Hi! On 2015-08-23 at 16:16 (+02), watari@freenet.de wrote: > Dear Maintainer, > > * What led up to the situation? > > Just starting up blender, the GUI appears with the initial > configuration, as known by the manual or various tutorials, with "the > cube" as the object, in object mode. However, the cube did not really > show up, neither did a lamp or a camera. > > Generally, adding other objects did not lead to visible objects at the > screen either, while they were existent, as suggested by the outliner > on the top right corner of the screen. > > * What exactly did you do (or not do) that was effective (or > ineffective)? > > Only rendering could make the cube appearing at the screen. > > * What was the outcome of this action? > > See above. > > * What outcome did you expect instead? > > Normally, one would expect (after the mentioned manual or tutorials), > that the initial configuration, with a cube, a lamp, and a camera, all > of them visible, would show up (without rendering, which is something > different), so that one would be able to work with them. (And the same > should be the case for all other objects that are added in the course > of work.) This version is so outdated that doesn't reflect the real situation. I'm finally closing this bug report, but feel free to reopen if the issue persists even on up-to-date releases in Debian. Cheers. -- Matteo F. VescoviAttachment: signature.asc
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