Your message dated Tue, 14 Jan 2020 23:42:44 +0100 with message-id <878sm9hd7f.fsf@localhost> and subject line Re: Bug#857494: blender: Mouse pointer disappears / moved off screen has caused the Debian Bug report #857494, regarding blender: Mouse pointer disappears / moved off screen to be marked as done. This means that you claim that the problem has been dealt with. If this is not the case it is now your responsibility to reopen the Bug report if necessary, and/or fix the problem forthwith. (NB: If you are a system administrator and have no idea what this message is talking about, this may indicate a serious mail system misconfiguration somewhere. Please contact owner@bugs.debian.org immediately.) -- 857494: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=857494 Debian Bug Tracking System Contact owner@bugs.debian.org with problems
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- To: Debian Bug Tracking System <submit@bugs.debian.org>
- Subject: blender: Mouse pointer disappears / moved off screen
- From: Svein Engelsgjerd <waxhead@dirtcellar.net>
- Date: Sat, 11 Mar 2017 22:34:45 +0100
- Message-id: <148926808539.3605.16867830298058096696.reportbug@main.local>
Package: blender Version: 2.78.a+dfsg0-4 Severity: normal Dear Maintainer, *** Reporter, please consider answering these questions, where appropriate *** * What led up to the situation? 1. Upgraded system with aptitude. 2. When I move objects in blender and are done, the mouse does not show up in the blender window but "off screen". 3. I use spacenavd + a 3d mouse from 3dConnexion (space navigator) - did not try to disable that, but it does not move objects around either. Only used for navigating the viewport. 4.Previous versions of blender did not suffer from this problem. * What exactly did you do (or not do) that was effective (or ineffective)? I have not done anything to pinpoint the problem. * What was the outcome of this action? Blender does not work like previous versions did. * What outcome did you expect instead? I expect that Blender would work the same as it has always done *** End of the template - remove these template lines *** -- System Information: Debian Release: 9.0 APT prefers testing APT policy: (500, 'testing') Architecture: amd64 (x86_64) Foreign Architectures: i386 Kernel: Linux 4.9.0-2-amd64 (SMP w/2 CPU cores) Locale: LANG=en_US.utf8, LC_CTYPE=en_US.utf8 (charmap=UTF-8) Shell: /bin/sh linked to /usr/bin/dash Init: systemd (via /run/systemd/system) Versions of packages blender depends on: ii blender-data 2.78.a+dfsg0-4 ii fonts-dejavu 2.37-1 ii libavcodec57 7:3.2.4-1 ii libavdevice57 7:3.2.4-1 ii libavformat57 7:3.2.4-1 ii libavutil55 7:3.2.4-1 ii libboost-atomic1.62.0 1.62.0+dfsg-4 ii libboost-chrono1.62.0 1.62.0+dfsg-4 ii libboost-date-time1.62.0 1.62.0+dfsg-4 ii libboost-filesystem1.62.0 1.62.0+dfsg-4 ii libboost-iostreams1.62.0 1.62.0+dfsg-4 ii libboost-locale1.62.0 1.62.0+dfsg-4 ii libboost-regex1.62.0 1.62.0+dfsg-4 ii libboost-system1.62.0 1.62.0+dfsg-4 ii libboost-thread1.62.0 1.62.0+dfsg-4 ii libc6 2.24-9 ii libfftw3-double3 3.3.5-3 ii libfontconfig1 2.11.0-6.7+b1 ii libfreetype6 2.6.3-3+b2 ii libgcc1 1:6.3.0-6 ii libgl1-mesa-glx [libgl1] 13.0.5-1 ii libglew2.0 2.0.0-3+b1 ii libglu1-mesa [libglu1] 9.0.0-2.1 ii libgomp1 6.3.0-6 ii libilmbase12 2.2.0-12 ii libjack-jackd2-0 [libjack-0.125] 1.9.10+20150825git1ed50c92~dfsg-4+b1 ii libjemalloc1 3.6.0-9.1 ii libjpeg62-turbo 1:1.5.1-2 ii libopenal1 1:1.17.2-4+b2 ii libopencolorio1v5 1.0.9~dfsg0-6+b2 ii libopenexr22 2.2.0-11+b1 ii libopenimageio1.6 1.6.17~dfsg0-1+b2 ii libopenjp2-7 2.1.2-1.1 ii libopenvdb3.2 3.2.0-2.1 ii libpcre3 2:8.39-2.1 ii libpng16-16 1.6.28-1 ii libpython3.5 3.5.3-1 ii libsndfile1 1.0.27-1+b1 ii libspnav0 0.2.3-1 ii libstdc++6 6.3.0-6 ii libswscale4 7:3.2.4-1 ii libtbb2 4.3~20150611-2 ii libtiff5 4.0.7-5 ii libx11-6 2:1.6.4-3 ii libxi6 2:1.7.9-1 ii libxml2 2.9.4+dfsg1-2.2 ii libxxf86vm1 1:1.1.4-1 pn python3:any <none> ii zlib1g 1:1.2.8.dfsg-5 blender recommends no packages. blender suggests no packages. -- no debconf information
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--- Begin Message ---
- To: Svein Engelsgjerd <waxhead@dirtcellar.net>
- Cc: Debian Bug Tracking System <857494-done@bugs.debian.org>
- Subject: Re: Bug#857494: blender: Mouse pointer disappears / moved off screen
- From: "Matteo F. Vescovi" <mfv@debian.org>
- Date: Tue, 14 Jan 2020 23:42:44 +0100
- Message-id: <878sm9hd7f.fsf@localhost>
- In-reply-to: <148944411716.16035.11213378823760301682.reportbug@main.local> (Svein Engelsgjerd's message of "Mon, 13 Mar 2017 23:28:37 +0100")
- References: <148944411716.16035.11213378823760301682.reportbug@main.local>
Hi! On 2017-03-13 at 23:28 (+01), Svein Engelsgjerd wrote: > Dear Maintainer, > > I usually use blender om my 1st screen which are positioned to the > left of my other two screens. > It only appears that the mousepointer disappears if blender is started > on one of the two screens that are positioned to the right of the > usual screen. > Not sure, but perhaps this have to do with the screen coordinates. > If the left begins at x0-1600,y0-1200 and the second begins at > x1601-2881,y0-1024, third at x2882-4482 then it apperas that the > mousepointer always > goes back to the first screen. > [screen1] - [screen2] - [screen3] > > I usually use screen2 as the default screen with various programs > running on screen1 and 3. Right now I have a power supply issue with > my 1st screen > so it sometimes won't start up and other times it does. That is the > reason I am using blender on other screens. I really have no chance to test this very particular setup and in a couple of years the issue could probably has been fixed. So, I'm closing the bug report but feel free to reopen it in case the problem is still present on newer releases. Cheers. -- Matteo F. VescoviAttachment: signature.asc
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