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Bug#961738: RFS: dragengine/1.1 -- Drag[en]gine Game Engine

On 5/30/20 4:45 PM, Tobias Frost wrote:
> On Sat, May 30, 2020 at 03:08:21PM +0200, Roland Plüss wrote:
>> On 5/30/20 2:00 PM, Tobias Frost wrote:
>>> * Update to my hints list: There is a fox package, fox-1.6 [1]; you'll
>>> know for
>>> sure if it suitable…
>>> [1] https://tracker.debian.org/pkg/fox1.6
>> I've seen that. I need though fox1.7 since 1.6 is not compatible to 1.7
>> . There had been API breaking changes in 1.7 .
>> If this is a vital problem please tell me. It's not possible to remove
>> fox1.7 requirement unless various parts of the package are not build
>> (namely the basic crash recovery module, the gui launcher and the entire
>> IGDE).
> Yes, this gonna be a problem due to the Debian Policy about embedded code
> copies [1].
> I see those options:
> - talk to the fox-1.6 maintainer about updating the package to 1.7.
>   (though I see that they generally stick to released versions and 1.7.* seems
>   to be only development snapshots; a question to ask: is the 1.7 ABI stable already?)
> - make the features optional that requires 1.7
> - use only 1.6 features (listed for completeness, as you said you can't)
> [1] https://www.debian.org/doc/debian-policy/ch-source.html#embedded-code-copies
To be honest I don't know how stable the author thinks 1.7 is. I had no
troubles with stability so far.

The features can be made optional but then only the console-launcher is
working. This would mean games can be played (from the console) but no
gui-launcher can be used and no development environment can be used. To
be honest I don't think such a stripped down version is useful except
for one scenario: game server hosting.

Mit freundlichen Grüssen
Plüss Roland

Game Development and Game Engine Technologies https://dragondreams.ch

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