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Bug#896714: Bug#894865: RFS: cavestory-nx/1.0.0-1 [ITP] -- NXEngine is a Cave Story game engine clone



Hi Tobias,

> Thanks. However, I after checking the post [1],
>  - this seems to be a fan-forum, not the "official" one.
>  - there is nothing noted in the post that the game assets are under a free
>    license, nor that it is in Public Domain.
>  - Contraire, the thread explains well that the copyright is "all
> rights reserved"
>    by default, and the original author "Pixel himself is historically very
>    closed-source/distribution-without-modification biased so it'd be an uphill
>    battle either way."
> 
> IANAL, but IMHO _this_ is a high legal risk for the Debian project.  Please
> remove cavestory-nx from all Debian servers immediatly, at least until this is
> solved. (Also Set the salsa repository to private)

I understand, it's a shame that the game data is very obscure in the
part of the license.

I am removing this package from mentors.d.n and also from salsa.d.o

> Frankly, you should only fork for important reasons. Minor changes are not.
> Instead, work together with cavestory-nx and get your fixes merged.

I understood in this case, as this my project there are no important
traces to the license on the game data, there is no reason to continue.

I'm getting ready for another game project for Debian. :)

Thanks!

-- 
⢀⣴⠾⠻⢶⣦⠀  Carlos Donizete Froes (a.k.a coringao) <coringao@riseup.net>
⣾⠁⢠⠒⠀⣿⡁  Fingerprint: 2157 630B D441 A775 BEFF  D35F FA63 ADA6 B638 B780
⢿⡄⠘⠷⠚⠋⠀  Debian Wiki: https://wiki.debian.org/coringao
⠈⠳⣄


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