RFS: Doomsday Engine (or deng for short)
I'm looking for a sponsor for my Doomsday Engine package for Debian. See
bug #463002 for the ITP.
$ cat control
Maintainer: Kees Meijs <email@example.com>
Build-Depends: debhelper (>= 7.0.50~), docbook-xsl, docbook-xml, xsltproc, cmake, graphviz, doxygen, libncurses5-dev, libcurl3-openssl-dev, libx11-dev, libgl1-mesa-dev, libglu1-mesa-dev, libsdl1.2-dev, libsdl-mixer1.2-dev, libsdl-net1.2-dev, libpng-dev, python
Recommends: doom-wad | boom-wad, timidity
Description: An enhanced DOOM source port
The purpose of the Doomsday Engine project is to create versions of DOOM,
Heretic and Hexen that feel the same as the original games but are implemented
using modern techniques such as 3D graphics and client/server networking. A
lot of emphasis is placed on good-looking graphics.
Doomsday Engine (or deng for short) requires an IWAD to play. You can install
your commercial IWADs using game-data-packager.
If you'd like to test the package, please contact me at
firstname.lastname@example.org and I'll supply you with the packages as soon as possible.
Thanks in advance!