RFS: glulxe - an adventure game interpreter
this is the fifth of my seven sponsoring requests for packages related
to Interactive Fiction and the Glk library specification. I'm posting
them separately for clarity and CCing the corresponding ITP for each
package. Apologies for the number of emails. Any comments on the packages
Glk is a cross-platform, portable user interface library specification.
It can handle simple graphics but does best at text, which can contain
formatting and hyper-links. It is targeted primarily for interactive fiction
(text adventure) systems.
The packages more or less depend on one another. See the end of this
mail for a crude dependency graph. All of the packages use cdbs and
libtool, and most use automake as well.
Description: an adventure game interpreter
Glulxe is an interpreter for the Glulx virtual machine designed for
playing interactive fiction (adventure games), similar to the Infocom's
Z-machine standard. It uses the Glk library for I/O and is thus highly
portable and will run on both X and a terminal.
Glulxe: the Glulx VM interpreter
Designed by Andrew Plotkin <firstname.lastname@example.org>
The source code in this package is copyright 1999 by Andrew Plotkin. You
may copy and distribute it freely, by any means and under any conditions,
as long as the code and documentation is not changed. You may also
incorporate this code into your own program and distribute that, or modify
this code and use and distribute the modified version, as long as you retain
a notice in your program or documentation which mentions my name and the
URL shown above.
The dependency graph of the packages is crudely
Niko Tyni email@example.com